you buy an NFT to join a community, but your verifiable credential—showing your history of contributions, reputation, and credibility—determines whether you're accepted.
or whether you need to do more tasks, what level you join, etc.
combo 2: in-game currencies (NFTs & fungibles)
you play a game, collect coins (fungibles), and exchange them for in-game items (NFTs).
every RPG ever's worked this way, and blockchain games won't be different.
but defi opportunities await: ie lend your NFT and get more tokens.
combo 3: voting power (fungibles & VCs)
voting power will be determined both by your holdings (number of tokens) and reputational legitimacy (VC).
the more you've contributed to a DAO, the more voting power your token has.
earn non-transferable NFTs as you complete public work, then stake these to validate projects as you earn rewards.
if your validations are disputed, your rewards can be slashed and (perhaps) your NFT burned.
@Jad_AE@skominers@jokedao_ these are just a few rough sketches of some ways to combine tokens and VCs to unlock each other's potential—feedback, as always, is welcome.
tokenomics for chains have been plagued by two issues:
1. you can't stake your liquidity and use it too (thus rise of centralized staking protocols)
2. governance can be bought
@berachain just released their docs, and it solves both
it's the greatest tokenomics i've seen
1/
like any traditional chain, berachain has its own token, $BERA, for paying gas, trading, etc.
but it also has another token, $BGT, which you earn by staking $BERA
$BGT is *non-transferrable* and can be exchanged for $BERA—but there's no way to buy it
which means two things
2/
first, you've always had to pick whether to stake your token to support an ecosystem (store of value) or use it within that ecosystem (medium of exchange)
chains need both, but that was impossible without centralized staking services
i don’t just mean that value in every sector is in the ability to become a meme
but that memes themselves are now money—and arguably the primary driver of blockchains, toys, etc
lemme repeat:
we’re officially living in the memeconomy
the memeconomy is the natural culmination of a century of consumption that has seen the imploding of manufacturing jobs, rise of automation, and buying as a *hobby*
to invert marx, commodities are now definite quantities of congealed *attention-time* in place of labor-time
what happens when the improvements to everyday life standards have diminishing returns?
what happens when there’s little to invest in besides the giant monolithic corporations that have won?
nobody is admitting it, nobody wants to admit it, nobody should want to admit it, but i am so sorry to say that crypto is 100% the future of advertising
sorry, but you think single accounts that are transparent and interoperable across services that incentivize them to take greater social actions than ever *won't* be a massive boon for consumer profiling?
advertising is one of crypto's *greatest* use cases
now think of how crypto has already unlocked *user-generated advertising*
yes, users are incentivized to market projects they're invested in
but they can also *earn* rewards for getting social media to back their involvement in crypto projects
few realize it yet, but shared sequencers are one of the few genuinely great business opportunities in crypto right now.
here's why:
2/
shared sequencer fans tend to be excited for a simple reason: decentralization.
sequencers just order a chain's transactions—so letting rollups share a *decentralized* sequencer means better MEV protections and censorship-resistance, yes.
but that's not why i'm excited.
3/
as @jon_charb pointed out, you *could* approximate decentralization with a centralized sequencer by handing it to a multisig 😬
but you know what you couldn't do with a centralized sequencer?