Scott Wolford Profile picture
Professor @UTGovernment // Editor @cmpseditors // Co-Director @correlatesofwar // IR, war, game theory, Dune, beer snobbery, rock music // he, him, his

Dec 30, 2019, 6 tweets

New working paper, Coalition Politics and War Termination, with some game-theoretic models, a case study of the end of WWI on the Western Front, and a null-result Cox model *in the lit review*.

scott-wolford.com/uploads/2/5/2/…

(1/x)

This one came directly from teaching #WWIinrealtime: after years of talking about military victory, why did the Allies grant Germany an armistice they knew would be fragile in 1918?

(2/x)

I wrote down a model where (a) coalition partners have to agree to grant an armistice if their opponent asks for one and (b) one partner will get a larger share of the postwar pie if the war continues than if the war ends today.

(3/x)

Most of the time, the rising partner can force a continuation of the war to realize its rising power and reap the associated gains, but when it's not rising *too* fast and when its stakes are lower than the declining partner, then the war ends in an "early" armistice.

(4.x)

Just like WWI in the West, where the Entente tolerates a fragile armistice rather than the "American peace" that would follow a war that continued into 1919 or 1920, as they'd been planning for.

(5/x)

The model explains how intra-coalition politics shapes the duration of war, both compared to other coalition wars and to bilateral wars.

Fun stuff, in my entirely biased opinion.

(6/6)

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