Funky shader bug #madewithoutunity #screenshotsaturday
Oops, I accidentally set a varying into itself in vertex shader. Actually had no idea that was possible. #shader
This is accidentally a perfect demonstration of @zeuxcg's optimizer on a grid. Without (1/2): #shader #cg
It also seems to depend on the position of the UI. It's like a TV antenna. Incredible. Feels so analogue. #screenshotsaturday
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