For #Worlds2020, the @lolesports team is leaning into our digital strengths to produce an epic show in true @LeagueOfLegends #Esports style.
Today was Day One.... ✅
A thread… 1/7
Fans who’ve watched Worlds in past years know we put on a show. Our stage productions have actually pioneered in live mixed-reality performances, blending AR & holograms in inventive ways where it’s hard to see where reality stops & magic begins. This year is no different. 2/7
One of the largest mixed-reality teams in the world (40+ technicians & artists) have come together for #Worlds2020. It is being co-produced and art directed by POSSIBLE Productions. 3/7
possibleproductions.com
POSSIBLE have helped bring the @MTV VMAs and @NFL Super Bowl Halftime Show to life, and also worked with us on the 2018 and 2019 World Championships. 4/7
This year, we’re using a new version of the @UnrealEngine heavily modified by POSSIBLE & visual effects powerhouse @luxmc_ that tracks effects in multiple cameras and renders mixed-reality environments in real time. 5/7
If you’ve seen @themandalorian on Disney+, then you’ve already seen some of this tech in action, rendering distant worlds in a galaxy far, far away. The major difference for us?... 6/7
twitter.com/themandalorian
#Worlds2020 is the first-ever live, multi-camera production using this tech. It’s the most advanced mixed-reality hardware system in the world, and it renders in real time at a 32K resolution & 60 frames per second. Enjoy! 7/7
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