UV mapping #b3d #blender3d #geometrynodes
with the uvs
wireframe
probably looks better with just the plane as it is
🍜
just wondering what happens if you bump 6.4k points to 4 million
twitter probably hated that but here's a still
last one, here's what it looks like if you just mix the positions from a plane to a torus without any randomness going on
The entire thing is pretty much the following except we replace the sphere with a torus and do some procedural texturing
added some lights by writing out the factor for the transition to control the brightness of the "particles"
Share this Scrolly Tale with your friends.
A Scrolly Tale is a new way to read Twitter threads with a more visually immersive experience.
Discover more beautiful Scrolly Tales like this.