What's that ?
The raw scanner data for armadillo.
Can we reconstruct the armadillo from it ?
Step 1: Filter outliers
Step 2: smooth a bit
Step 3: Co3Ne reconstruction
(Surface reconstruction by computing restricted Voronoi cells in parallel, Dobrina Boltcheva and Bruno Lévy, Computer Aided Design - hal.inria.fr/hal-01596553/)
Step 4: Remesh with Voronoi Linear Parallel Enumeration
Step 5: texture atlas with ABF++ (hal.inria.fr/inria-00105689)
Step 6: bake normals from highres mesh using AABB
The normal map
Last but not least: #geogram up to date
github.com/BrunoLevy/geog…
The built-in geobox program has all these functionalities.
Geogram, a career-long reproducible science experience !
Ooohhh, there is also this one !
Since Co3Ne uses the original points, it can reconstruct details I did not see before in the "official" reconstructions !
Try it "at home" !
graphics.stanford.edu/data/3Dscanrep/
#geogram / geobox can now directly load ".conf" files
github.com/BrunoLevy/geog…
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