Reprojection 🎥#b3d #blender #geometrynodes
stills
wireframe
this is pretty similar to "UV mapping" but no instancing
it's also quite close to this but there's only one mesh primitive
ofc it's also possible to do a low-poly animation, just changing the density of the grid
or a version the compression will definitely kill for
one more example but turning into a torus instead
viewport
nodes
you can get the checkers for the mesh from uvchecker.byvalle.com
.blend up for all patrons (3.2)
patreon.com/posts/69508665/
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