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Apr 22, 2024, 23 tweets

Class 1B Quirk Awakenings

Yosetsu Awase

Quirk: Weld

Quirk Awakening: Blacksmith- Awase can now weld things together to create new material and these items cannot be broken apart except by Awase's command

Sen Kaibara

Quirk: Gyrate

Quirk awakening: Vortex- The spinning of his fingers and arms increase to such a high rate that he can create powerful vortexes to blast away or pull in his enemies and it also gives him the ability to tunnel under ANY surface.

Togaru Kamakiri

Quirk: Razor Sharp

Quirk Awakening: Razors Edge- The edges of his blades can now shift to different forms giving him different types of blades to make use of.

Shihai Kuroiro

Quirk: Black

Quirk awakening: Pitch Black- Becoming one with the darkness and shadows, he can change his size and form however he sees fit becoming as small and flat as a shadow or as large and intimidating as Dark Shadow when he's enraged.

Itsuna Kendo

Quirk: Big Fist

Quirk Awakening: Giganto- Kendo's size growth limit increases to where she can have fists as large as Mt. Lady in her giant form.

Yui Kodai

Quirk: Size

Quirk awakening: Plus Size- Now Yui can shirnk or grow not just inanimate objects but people too, however her quirk only lasts for 5 minutes at most on a human target. Nonliving things however she can make as small as an atom or as big as a rocket.

Kinoko Komori

Quirk: Mushroom

Quirk awakening: Mushroom Kingdom- Her mushrooms now have special stat boosting and decreasing properties to them and she can also bring the shrooms to life.(And before you ask; Yes, this IS a super Mario reference.)

Ibara Shiozaki

Quirk: Vine

Quirk Awakening: Thorn- the thorns on his vine hair are laced with a special chemical that once wrapped around the target will sedate them.

Jurota Shishida

Quirk: Beast

Quirk Awakening: Wild Beast- Releasing all restraint and embracing that animalistic side of himself, Shishida becomes more feral and beast like, growing sharper claws, teeth and in size comparable to Chimera from Heroes Rising.

Nirengeki Shoda

Quirk: Twin Impact

Quirk Awakening: Double Up- If Twin impact manages to hit its second impact, the controlled object will continue to impact the target until it misses by way of the target dodging or stopping the objects momentum.

Pony Tsunotori

Quirk: Horn cannon

Quirk Awakening: Horn Charge- If Pony allows her horns to grow out big enough, they fill with a sort of stockpile energy similar to Eri and she can use this energy to fire off her horns faster or power herself up for a ramming charge.

Kosei Tsuburba

Quirk: Solid Air

Quirk Awakening: Aired Out- No longer needing to blow into the air to make it solid, he can touch the air itself and mold it around himself or others. If he 'rips' into the air, he can create powerful air pressure vacuums.

Tetsutetsu Tetsutetsu

Quirk: Real Steel

Quirk Awakening: Iron Steel- By touching any form of metal he can absorb the metallic materials to reenforce himself increasing his strength to where he's got skin tougher than the strongest metal on Earth.

Setsuna Tokage

Quirk: Lizard Tail splitter

Awakening: Lizard Tail Fusion- She can separate her body parts and reform them in such a way that she can attain new more lizard/reptile like forms that are more suited for combat, stealth, recon; etc.

Manga Fukidashi

Quirk: Comic

Awakening: Comic Book- Allows Manga to manifest full on objects and in some cases even people from his imagination however they are limited by Manga's understanding of the character and he cannot create non canon things.

Juzo Honenuki

Quirk: Softening

Awakening: Squish- His ability no long just applies to the ground, he can soften people as well bypassing any form of external defense by softening them to the point where they are as frail as a new born baby and unable to support their own weight

Kojiro Bondo

Quirk: Cemedine

Awakening: Hot Glue- Bondo can now heat up the adhesive he spews out giving it greater sticking power and its non-toxic so it can be used to seal up wounds and the like.

Neito Monoma

Quirk: Copy

Awakening: Copy & Paste- Now Monama can hold up to 7 quirks at once and so long as he remembers that quirks effects and weaknesses, he can keep them in his stockpile until he forgets what the quirk does or how it works.

Reiko Yanagi

Quirk: Poltergeist

Awakening: Phantom Zone- Yanagi can open up a small AOE space in which she has full control over anything within her range and if anything she is controlling makes contact with you, you are then 'possessed' and under her control.

Hiryu Rin

Quirk: Scales

Awakening: Reptile- By covering his entire body in his scales he can take on the appearance and form of any reptilian creature he can imagine though his go to apperance would resemble Sheron/Shelong from Chinese myth

Vlad King

Quirk: Blood Control

Awakening: Bloodwork- Allows him to control the blood flow in things other than himself, in addition he can gain a power boost by drinking the blood of another person and depending on the blood type will depend on the stat boost.

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I'll let ya'll decide!


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