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Crystal Frasier @AmazonChique
, 15 tweets, 3 min read Read on Twitter
Anyway: Here's my fan theory on why the lightspeed battering ram maneuver is not a common tactic in the Star Wars universe even though it works in The Last Jedi...
First of all, lemme put on my Star Wars Nerd Glasses & explain what "lightspeed" means.
Ships in SW don't travel at the speed of light. They travel faster. A ship must accelerate to light speed to enter a sub-dimension called hyperspace, where objects can travel faster than light
Once in hyperspace, you move faster than lightspeed and don't exist in the material universe, which is why micro-meteors and hydrogen atoms don't rip a ship apart.

BUT gravity from the real world is still felt in hyperspace (called a "gravity shadow").
If you hit a gravity shadow, you are kicked out of hyperspace at a fairly slow speed, but because the only objects big enough to cast gravity shadows are planets, asteroids, stars, ect, you get kicked out INSIDE a stellar object. This is referred to in-canon as "splat"
So, if you want to perform a lightspeed ram, you actually have a very short distance at which your ship is moving fast enough to do significant damage AND still in the physical universe.
Now, small ships will just bounce off big ship's deflector shields--deflectors are already built to block meteors and debris moving at relativistic speeds--so a lightspeed ram in a fighter would be about as effective as a bug on a windshield. You need more mass.
How much more mass? A lot. The bigger the ship, the bigger the debris it can accidentally collide with and hence the bigger the deflectors it will have just to survive in space.
Now warming up a hyperdrive takes time. In New Hope, when the Han pulls those levers in the Millennium Falcon it takes a good half second before the engines rev up enough to kick the ship forward, and that's on a small freighter with top-of-the-line performance engines
(side note: yes, I know the Millennium Falcon's engines are always breaking down, and that's specifically because Han has them fine-tuned and overclocked to the point that they basically rattle themselves apart every time her uses them)
So using a lightspeed ram means you need a big ship, it means you have a very narrow window of usability and your enemy has to be at just the right range, and you need them to stay at that range for however long it takes your engines to jump you ALMOST to lightspeed.
So for a lightspeed ram, you're basically trying to pitch a bowling ball through a basketball hoop and hit a bug on the other side.
Oh, and the WHOLE time, you're praying the enemy doesn't figure out what you're doing and alter course, because they slow down even a little and you're in hyperspace before you hit them. they speed up and you're not going fast enough and crunch on their shields
So pulling off a lightspeed ram means you need a ship a sizable percentage of your target's size, AND an amazing pilot you don't mind rendering into atoms.
Oh, and why didn't they use a lightspeed ram on the Death Star in new Hope? Um... because it's the size of a moon, and hence casts a gravity shadow into hyperspace. Ram it and your ship just shreds its way through a cafeteria or two at 35mph.
*removes her Star Wars Nerd Glasses*

And that's why you never see the lightspeed ram maneuver in Star Wars. Thank you for coming to my TED Talk.
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