i challenge all indie devs to say: "i may not the right person to write a successor to earthbound and that is okay"

earthbound is great (and so are many games like it, like undertale), but it shouldn't be /the/ standard! quirk and heart is good, but manifest it in your own way!
since it was the first "weirdo" jrpg many ppl played, the first game that inspired many indies in going off the beaten path, it's got an unshakeable place in the canon.

but seeking to endlessly re-capture its spirit is a waste when your own spirit is ready and waiting!
i also think that many high profile indie projects have a kind of twee about them that draws from earthbound's place in the canon (which is its own beast now), and smaller indies feel pressured to re-create that in order to succeed.

trust me when i tell you - do your own thing!!
(this loops back into my general big thoughts on the indie game world accidentally creating its own brand an image of what an indie game ought to be, which is perpetuating many of the issues that lead people to go indie to begin with.. touched on that w/ igf stuff, too.)
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