Li Jin Profile picture
Jan 19, 2019 10 tweets 2 min read Read on X
Thread: “Fake it til you make it” is a key strategy for overcoming the chicken-and-egg problem of starting a new marketplace, popularized by companies like Uber and Yelp. The idea is to bootstrap one side of the marketplace inorganically in order to attract the other side.
There are a few tactics that fall under this umbrella of faking it in a marketplace--including paying guarantees or subsidizing transactions, managing supply, or producing the supply/demand yourself. Then, at a certain point, network effects kick in and organic growth takes over.
A few examples:
1) Uber launched by going to black car companies and paying drivers to be available on Uber during certain hours, ensuring that riders would be able to find a ride.
2) Relationship Hero, a relationship coaching marketplace, scaled to dozens of customers with just one coach--its cofounder! But the website listed 10 fake coaches, to give users the sense that it was a more active platform with diverse coaches who fit their particular situation.
(Today, all the coaches listed on Relationship Hero are real)
3) Beepi, which was a used car marketplace, had a massive chicken and egg problem in attracting sellers and buyers initially. To solve this, the founders went out and purchased used cars to seed the supply side. After a few months, they moved to the marketplace model.
4) Managed marketplaces are also a form of "fake it til you make it," where the supply side is employed or otherwise managed by the company. This model is frequently applied to complex services, to create a radical improvement in the user experience.
Sometimes these managed marketplaces preserve the managed aspect while scaling, while others open up more broadly (e.g. the Bird platform).
"Fake it til you make it" can be applied not just to building marketplaces, but all sorts of new networks, like dating, social, etc. Creating new marketplaces from scratch and overcoming the cold start is challenging. We love seeing creative strategies here.
My partner @cdixon has also written about the “come for the tools, stay for the network” approach. Let us know if any others come to mind! cdixon.org/2015/01/31/com…

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More from @ljin18

Sep 26, 2023
A metric that I like to ground convos about crypto in is that Ethereum just crossed 245m cumulative unique addresses. Meanwhile, the internet had 248m users in December 1999.

We're at December 1999 levels in terms of onchain activity
December '99 was just months before the dot-com bubble burst, and many well-funded, hyped businesses failed and shut down

Many of those businesses actually had great ideas, but were just too early: drkoop -> WebMD; Webvan -> Instacart; -> ChewyPets.com
1999 was also years before we got the major companies of the web2 era -- FB in 2004, MySpace in 2003, YT in 2005 -- that gave users lots of reasons to spend time online
Read 4 tweets
Apr 4, 2023
Psychological ownership -- or making users feel like owners -- is the missing ingredient to unlock retention and sustainability for web3 projects.

My new piece is out with @HarvardBiz

li.substack.com/p/building-psy…
Psychological ownership is the feeling of possession or "mineness" over a product/service. It’s distinct from legal ownership: you can *feel* like an owner without actually owning something (my sports team, my social media profile), and vice versa.
Psychological ownership is important for product builders because it changes behavior. It can increase loyalty, word-of-mouth growth, and willingness to pay. In digital communities, feeling ownership leads to increases in satisfaction, self-esteem, and contribution quality.
Read 20 tweets
Mar 27, 2023
Lots of thoughts about the TikTok hearing last week:

- it's horrifying to see the level of knowledge that lawmakers have about the internet/tech ("Does TikTok access users' home wifi networks?" was a real q that was asked)
- a ban of TikTok will leave 150m users orphaned, as well as 5m SMBs that use it to grow organically

- less competition among social media companies -> worse for creators & users. e.g. TikTok pioneered the Creator Fund and sparked a slew of competitors (Reels, Snap, Pinterest)
- users spend on average 95 mins/day on TT. that's a huge vacuum of time. lots of opportunity for new social media entrants

- TikTok's algo provided "universal basic distribution," or the chance for any video to be discovered, which was much harder on legacy social media
Read 4 tweets
Mar 24, 2023
NEWS!

We’re excited to announce the inaugural Variant Founder Fellowship: a three-month cohort-based program for web3 founders at the earliest stages of their journey:

variant.fund/variant-founde…
Variant is proud to support some of the top projects in the ecosystem, which are part of our Variant Network, a peer learning community comprised of the founders and leaders across our portfolio.
We’ve found that a network-based learning model is the most effective way to elucidate emerging playbooks and best practices for building in web3.

The Variant Founder Fellowship invites a cohort of emerging founders to build & learn alongside Variant’s portfolio founders.
Read 7 tweets
Feb 21, 2023
In just 5 months, Blur has become the top NFT aggregator with >40% market share leading up to the airdrop last week.

That growth required not just UX improvements but also sophisticated incentives.

@variantfund's new blog unpacks Blur's airdrop lessons:

variant.fund/articles/what-…
Disclosure: We're not investors in Blur. But given our thesis on user ownership, we think the Blur case study holds interesting lessons for all crypto projects seeking to turn users into owners.
Blur’s airdrop design was novel in many ways, differing from both the one-time retroactive airdrops and straightforward liquidity mining programs that have been prevalent in the space:
Read 13 tweets
Feb 15, 2023
Prediction that in the future, consumer token airdrops will resemble web2 incentive programs: largely used to engage and incentivize users who already have product-market fit and intrinsic interest to use a product, rather than to acquire new users.
Tokens today by and large get airdropped retroactively to past users, creating an incentive for users to game the system in anticipation of a future token.
Non-users *become* users for the sake of the anticipated airdrop, leading to churn and sell pressure due to lack of PMF (esp when the token is not critical to the ongoing product experience).
Read 16 tweets

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