It is my sacred duty each morning to remind everyone that Everything is better with swords. And @RawleNyanziFTL just made a cartoon with at least one sword in it.
That makes this a felicitous opportunity to unpack my thoughts about it.
I like the brawler perspective. It gives you some of the advantages of both top-down and sidescroller perspectives. If I make my own, I'm likely to steal that.
I like that he's telling an original story and not trying to make gaming parody.
My favorite medium is animation, and I'm sad in the West it gets split between two buckets: kids and comedy, even though I myself don't mind making kids' stuff.
The Art Style is Not My Thing, but then, all my nostalgia points are invested in Late Gameboy Color, whereas he seems to be going for Early Sega Genesis. A legit choice.
All in all I am enthused and optimistic and want to see where this goes. But it begs the question for me: should I start developing *my* entry in the sprite machinima space?
I'd be making shows for young children, so I wouldn't be competing directly against @RawleNyanziFTL. I also have different challenges than him. Adults might dig a gameboy style because nostalgia. Little kids do not have nostalgia.
@RawleNyanziFTL People keep suggesting he add dialogue. He could easily do that with either voice or text. I can't rely on text to convey dialogue in a kids' show.
@RawleNyanziFTL Anyway, I'll probably make at least one more book before I jump onto that wagon. But it's certainly thought-provoking.
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I'm thinking I'm overthinking my various projects. Specifically my tri-panel comic / pixelart dealio.
It's got a lot of promise, but I think I need to backburner it and let it stew for a while.
Maybe just draw something.
I want a way to make stories fast and get them out widely, before refining them and producing them higher quality. The sprite comic is designed to that purpose. But... it feels like there are too many moving parts, and none of them are moving in the same direction.
No biggie.
I may have an epiphany later that causes it all to click. I may not. Either way, the work was not in vain. I've thought out a format that switches handily between Twitter and KDP. I can use that for other projects.
And then there are bad ideas I'm enthusiastic over...
Building out a Series Bible. Here's a quick doodle of Princess Pluot for said book.
I have a couple of notions. Right now, I keep a deck of blank poker cards on my person at all times so I can take notes and make doodles. But in the past I've considered making a 5x8 black and white KDP book specifically designed to serve as a month's journal.
It would make organizing my thoughts easy enough because I could keep them together chronologically.
Anyway, I don't use Word (or more accurately LibreOffice) to make books because my books are illustrated. I need finer control over the PDF output
So... for 30 odd years I've been starting projects and not finishing them.
For six months I've been cranking out a new product every other month.
Here's how, along with an assessment of the process.
There are two halves to my newfound productivity.
First half: I only undertake projects that I estimate will take me about a month.
Second: a Faustian bargain with my internal flake.
The bargain goes like this: in return for wholeheartedly committing to the project of the month come Hell or high water, I get to freely flirt with other things for my next project and abandon them guilt-free even at the last moment.
1
Once upon a time, men read pulps as much as women read romance. While we have shifted to a lower literacy culture since then, many contend masculine literacy was attacked rather than organically lost, and the factors that made it feasible are still present.
JDA's success is evidence that this theory has something to it.
I'm going to tell you the story of Re-Tail, H/T to @dicrowmatic and @jjgiorgis for bringing it up.
Last year, about Octoberish, I worked a retail job and had been free of depression for the first four months in twenty years. I began to re-evaluate my life and make plans.
As a child, I wanted to be an animator. I told my parents this, but didn't know the word for animator and said "cartoonist" since I figured that's who made cartoons.
So they got me books on cartooning, biographies of cartoonists, pens and paper...
I don't say a lot of nice things about Boomers, but my parents are the cream of that crop. Sure, it would have been wiser if they told me to ditch college and do my own thing, but they did try to empower me and make my life fantastic.
Hypothesis: If you want to succeed as an artist financially, you need to do two things:
1) Find a way to lock creativity and consistency in the same room.
2) Get in contact with a thousand people who love your stuff enough to send you money.
1, the marriage of discipline and spontaneity, is the source of the biggest ongoing debate in art circles. @BrianNiemeier occasionally advocates working like a pulp author to achieve this. I defer to his advice for now, though I have thoughts of my own.
This thread is about 2: That Which Must Not Be Named. The Dread Lord Marketing.