A real fun in tabletop game development is trying to design according to a vision or consistent notion, because every single tabletop game is a kitchen sink setting that includes absolutely everything and people are just sort of used to that and get surprised by anything else
People always cite RIFTS or whatever as "the" gonzo setting but CP2020 had psychic powers, Shadowrun has magic and tech, D&D has changed its entire cosmology multiple times to accomodate new mechanics despite its cosmology being tiny and inconsistent to begin with etc
In fact, here's an exercise;
When is the last time you saw a sci-fi setting in tabletop games that *didn't* include psychic powers.
I'd say "Battletech" but I wanna hedge my bets because the Clans have a lot of shit going on.
No joke, a few times I've discussed Hard Wired Island, I've had people outright ask "okay, and where's the wizard class, who's got the magic powers" *without blinking.* It's a built-in expectation. Saying that there isn't one is what garners shock.
Now I said "every single one" so it's time to walk that back and talk about the major exception;
Indies. Indies are real good at being about what they are, and not trying to include everything.
But we are all grappling with an audience expectation of pure gonzo kitchen sink.
My take on it: if you're gonna go gonzo, be upfront about it and don't try to hedge it.
I really want to do a sci-fantasy game one day in the vein of the Wizardry/Might and Magic series, in fact. But muskets and spaceships survive together only so far.
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An unpopular opinion I have is that "Tech Noir" is a vastly better genre name than "Cyberpunk" for a *huge* portion of what we label as Cyberpunk
This was not meant to find an audience but I'm not complaining
Aight fine, let's do one better:
If your thing only has the aesthetic, it's actually cyber*core* and not cyber*punk*. This is why Steam*core* should be the name for that aesthetic, also
The thing about Bridget coming out is it's basically the same as when any known figure does. People claim ownership of our bodies, real or imagined. Think Elliot Page, about whom thinkpieces about the "loss" were written, problematized, etc
We are watching something similar now!
There is an imagined "ownership" over femme bodies. We can't just celebrate it or let it go: instead, it must always be framed as a "loss" (to men, to femboys, to lesbians...) because by and large we aren't considered to actually be *in charge of ourselves*
And it always springs from the same source, whether it's TERFs, weird men, or white boys from the rust belt cosplaying as japanese ethnonationalists (thanks @selinaposting) saying it: the framing is *identical.* There is a *loss* because the collective "our body" is self-owned.
To some people, Bridget being trans is unravelling a decade or more of online history like someone had swatted a fly among the dinosaurs and the timeline is altering as we speak and I'm here for it
The actual literal origin of the "tr*p" slur came out of the closet and was happy and it's just destroying weird losers
If you're a game developer and asked "How do we bring this iconic character and design back but fit it into the character's story in a way that makes sense", this is the most logical answer. Arcsys doesn't do logic tho they just wanted to do this
I have a thread on that site. A lot of us do. You are just signalling that the minute we are "annoying" enough you'll justify selling us for serotonin in a way that doesn't impact the structures oppressing us. You are not just or fair or good. Log off.
Literally legions of you lining up to be useful idiots for reactionary groups. I didn't even like that guy and I know better.
I will lose followers and I will be glad to see them gone.