That #2009vs2019 is kind of crazy when I think about.
You see, I was part of the hilariously lucky cohort who graduated from university in 2008, meaning I started my first full-time job in September 2008.
Y'know, that same month when the financial crisis properly hit.
The company I worked at just managed to hang on for a while, but by December 2009, the time for mass redundancies had arrived. Obviously, I was among them.
So I started the decade unemployed, having spent the last year stressed out from trying to cling to a precarious position.
By spring 2010, I had my first marketing job at a much better company, which it turned out I was pretty good at.
In my spare time, I watched YouTube a lot. I particularly enjoyed @DanNerdCubed. In 2013, I decided to start my own channel, just for some fun...
By 2016, both the marketing and the YouTube were going well - sufficiently well, I had to choose between them, as I didn't have time for both anymore.
Naturally, I chose the YouTube channel, and in the years since I've never regretted it.
SO IT'S BEEN A PRETTY GOOD DECADE.
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Honestly, I think Resident Evil 4 has the perfect combat/control system for a horror-action game - an elegant balance of gunplay being tight & responsive, but also somewhat slow & limited, because combat in horror should make you feel like you're in a tense & difficult situation.
I am 90% confident (or, rather, scared) they'll disregard this critical mechanical balance, modernise the controls, make shooting much smoother and easier, turning Resi 4 into a much more generic & less interesting shooter, and thereby completely undermine the atmosphere.
Plus, the moment you change the core movement/firing controls, the whole thing unravels, because the whole game is built around the assumption that Leon must stop to shoot. So you have to change enemy speed, behaviour, movement, placement, and now it's not Resident Evil 4.
Has any Star Wars book/show/novel ever tried to explain the actual military logistics of the transition from Republic to Empire?
Like, how do you go from 'We're very slowly winning a grinding civil war' to 'We control literally everything with an iron fist' in a few years?
I know the Clone Wars were manipulated, but the combatants were real. Some of the biggest corporate, trade, and financial entities in the Galaxy built robot armies and waged war. And then they all just sort of go missing.
I suppose we could assume 'Well, the Trade Federation and Banking Clans and Techno Union collapsed when their leadership was assassinated' but, blimey, I feel like somebody would have mentioned if all banks, trade and technology just dried up suddenly.
The Hitman 3 2022 Roadmap reveal is about to happen, and if it's anything short of a DLC campaign with at least 4 full new levels, I'm going to be furious.
Ok, PC VR imminently, that sounds like a laugh.
Bah, that new level they teased is just a safehouse for a revised contracts system that's just variant of the elusive targets mission - I am already underwhelmed.
Interesting to see Stellaris is planning a rework that broadly will make unity a currency for internal Empire management, and influence much more aligned with external force projection and expansion.
The bigger issue with playing tall/internal-Empire-focus is Stellaris is ultimately about big military crises - great Khans, awakened Empires, the Crisis.
You have a big fleet or you lose.
Until that changes, whatever playstyle gets you the biggest fleet is the only viable one.
To be clear, this isn't inherently bad, it just feels a bit wonky.
Stellaris' biggest moments - including the entire end game - can exclusively be handled via a military solution.
In a game where you can choose to be militarist (correct) or pacifist (objectively wrong).
What if Trump were never seen in public again? Not even if he wins the election. Executive orders emerge with 'his' signature, and Republican senators swear that they met him in person just yesterday. But he's never seen again.
Over the next 4 years, video and audio are released, which are heavily questioned, but nobody can prove definitively that they're deep-fakes.
The tweets keep coming. Speeches are livestreamed.
And nobody ever knows for certain who's actually President.
QAnon slowly becomes mainstream, as they circulate the rumour that Trump is only staying in 'hiding' because he'd be assassinated by the Deep State if he wasn't. In fact, his absence PROVES he's getting close to defeating the Deep State.
The strangest The Last of Us take I've repeatedly seen is that Joel is 100% morally ok because the Fireflies were terrorists.
Which is strange thing to say without the context that what they were resisting is a military dictatorship that abolished democracy & civilian Government
Like, the game doesn't hide this fact. It's in the prologue. The US is under permanent military rule. And not even competent rule. 90% of the Quarantine Zones we see have failed and fallen. Boston's probably the most successful we see, and it's still a mess.
This leads into another common related argument which is 'They appear incompetent so they'd never succeed' which is arguably more true, but they seem to be doing better than anybody else we see.
Do people think that world should just give up? Not bother with science anymore?