Good and evil are the fructose corn syrup of action fantasy.
Addictive, and so sweet it warps your senses to what sweet should taste like.
Violence can solve problems.
In RL, violence sets these terrible chains in motions and hurts far more than helps...
But in action fiction you CAN punch the right person and solve a wide array of problems.
If we are going to move past colonial fantasy and to newer, better things, we have to hold this in the fore of our minds.
I can't EVER solve problems like that in real life.
Honestly there would be a lot left boring fantasy tropes of we could do it this way.