1. Games aren't just stories, environments, or spaces for free play. Game designers sculpt agency itself. They tell us what our abilities will be in the game. They set our motivations in the game by setting the win conditions.
Agency is the artistic medium.
Games are our library of agency. And we can use that library to expand ourselves, and become more free.
But when we gamify Twitter and education and work, we are changing and narrowing our real life values.
And that's a disaster.