You could make a mediocre game and expect a mediocre return, which is where future careers can blossom from.
I don't think Steam's there yet for this, though it's moving in the right direction.
That's largely due to the evaporation of easy ad money and mobile and facebook taking over. We're in different times now.
- Make a game without asking anyone's permission.
- Publish it and get played by MILLIONS of people instantly
- Actually get a decent amount of cash from Kong, NG, and the also-ran portals
"What do you do?"
"I make games and post them online sometimes."
"Cool, like what?"
"My last was Super Energy Apocalypse, but you never heard of..."
"I LOVE THAT GAME!"
It felt like every high school and middle school kid who ever farted around in study hall was familiar with most games that had hit the front page of Kongregate.
There's nothing like that anymore.
kongregate.com/games/larsiusp…
Press the Konami code on the title screen to hear a special song.
Perhaps appropriately, it's a mournful dirge written by a close friend who tragically died shortly after.