(thread below: 1/11)
Triggers were done a little differently in Worlds Edge. Same user facing functionality, just authored in a slightly different way.We grouped them more
Anyway, some code changed and only broke her bracelet functionality in those specially authored triggers in WE.
(this isn't *exactly* the issue, but close enough, and my brain exploded when the coder explained it to me)
Ungrouping the triggers requires a new map compile. This can introduce new bugs, and will require a large patch.
Or fix the code issue. This also has risks.
We are going with the code fix.
Realistically, middle of next week we will ship out the fix.
And Kings Canyon is unaffected.
I enjoy giving some technical breakdowns to issues we are facing and some insight to why decisions are being made.
Hope it helps you all understand what's going on behind the scenes.
Thanks for reading!