New from us—Facedrive: A $1B+ ESG Stock Promotion with a Hollow Core Business, Flailing Business Pivots and Multi-Million Dollar Payments to an Opaque BVI Entity; 95% Downside
recently went public with the core premise of being an “eco-friendly” ride hailing app allowing users to select electric vehicle or hybrid options.
EV excitement has fueled the stock to a ludicrous $1.4 billion market cap and an absurd 908x revenue multiple.
's already-limited Canada-based ridesharing business appears to have been dramatically impaired by COVID.
While the company claims 13,000 registered drivers on the platform, we estimate current active drivers at ~500-600 total, suggesting a 95% overstatement.
Facedrive has very few users, minimal resources, and no sustainable differentiator in ridesharing.
Uber or Lyft could easily add electric vehicle options if they ever felt it worthwhile to eliminate Facedrive’s supposed ‘niche’.
Rather than focusing on tackling just one resource-intensive highly competitive market like ridesharing, recently entered a second—food delivery.
We found Facedrive’s platform has a total of 17 restaurants compared to UberEats' 400,000 and GrubHub's 300,000
We called several of the “most popular” restaurants on the Facedrive Foods page. One didn't seem to have a working phone number, and two said they don’t use Facedrive anymore.
Facedrive even joined the COVID-hype train, launching a COVID contact tracing app. We reached out to their partner on the project who confirmed what appears to be overstatements of the projects’ publicly stated progress.
has spiked on a slew of buzzword-laden press releases, helped by stock promoters who received payment through an opaque newly-renamed BVI-registered entity.
The site admits in its disclaimers that stocks it touts often plunge after their promotion cycle ends
In June 2020, paid $8.2M to an opaque newly named BVI entity for 1 month of “marketing” services.
This is the largest promotion payment we have ever seen and was greater than Facedrive’s entire operating budget over the last year.
Additionally, the company has engaged in multiple related party transactions. Its 2019 filing statement detailed paying 4 entities controlled by its CEO, representing approximately 24% of its 2019 operating expenses.
We do not think 's core business is viable & we find its “marketing” and related party spends to be alarming.
We have serious doubts about the veracity of the company’s claims relating to its ill-conceived side projects that appear hastily thrown together for PR value
's CEO has a history that bodes poorly. He was Chairman/CEO of another a public company, Creative Vistas, which saw its shares precipitously plummet by ~99%.
We believe this “story” stock is heading toward a hard repricing, as we see de minimis overall value in the company’s operations.
Our 1-year price target for is CAD $0.70, representing 95% downside
$SEZL is a Minneapolis-based Buy Now, Pay Later (BNPL) company founded in 2016.
(2/x)
$SEZL is up 2,015% in the last year, driven by investor confidence that it is a growing, profitable business that recently reported 71% year-over-year revenue growth.
PACS Group is a $6.7 billion Utah-based operator of skilled nursing facilities (SNFs) that serves 29,000 patients daily.
Its stock is up 104% since its April IPO, making it among the most successful IPOs of 2024.
(2/x)
Despite operating in a highly competitive and highly regulated industry, $PACS claims to have discovered a winning “turnaround” formula for transforming poorly performing SNFs into cash spigots.
Roblox’s CEO David Baszucki was on CNBC today calling the platform a "a beacon for safety and civility".
We found over 50 Roblox group chat walls that are active right now, with no age restrictions, where users are soliciting child sexual exploitation content or sexual favors with children (many using thinly-coded language).
The list is not exhaustive. It took us only about an hour and a half to find these and there are many more. Roblox was made aware of these issues years ago and has done nothing substantive to address them.
Last week, it was reported that a woman was arrested after using Roblox to instruct a 10-year-old to drop a baby, almost killing it.
As with almost everything on Roblox, there's an 'experience' for it.
Here is a game that has been active on Roblox since 2021 called "baby dropping simulator", with 230,600 visits, that Roblox has deemed appropriate for users identifying as 9+ years old.
Roblox has essentially no up-front screening for its experiences.
$AILE is a self-described “AI-powered learning automation” software company based in Bethesda, Maryland that was incorporated in 2010 and went public via a SPAC deal in April 2024.
(2/x)
The company claims to be an “early pioneer in enterprise AI” operating in the corporate and educational learning space.
We disagree. We suspect both $AILE's revenue and expenses are largely fake.