belfercenter.org/publication/wo…
1) No sponsor (Pro: freedom, Con: money)
2) No logistics tail (Pro: less onerous, Con: hard to run games at scale)
3) Different communities (Pro: less guild/more science, Con: Too positivist?)
1) On drones and crisis escalation: @eriklg
2) On tactical nuclear use: @areddie89 @bethanygoldblum
3) On cyber & crisis stability: @drbvaler
4) On cyber & nuclear stability: my work w/@NWC_CIPI
1) Iterations and generalizability
2) Virtual interfaces
3) Experimental methods
4) Difficult questions (i.e. politically fraught questions)
1) Testing expertise and the importance of the sample
2) Exploring the medium, virtual vs. in person vs. surveys
3) Player buy-in and external validity
4) New substantive knowledge: AI, biothreats, etc.
connections-wargaming.com/connections-20…