After watching the Social Dilemma, I think that it's generally good at making the point that social media is using behavioral design in a way that is harmful to the individual and society. It did a crappy job at helping people understand how to respond.
Most people aren't going to delete their social media accounts. That's probably not even the best way to deal with this. Heightening people's perception of risk without heightening their belief in a coping response won't change behavior. researchgate.net/publication/23…
I like that they they call out advertising business models as problematic because of misaligned incentives. The problem isn't behavioral design, but companies wanting something different from users. It doesn't talk about alternative business models though.
There are rich debates going on right now that weren't engaged with about whether social media should charge end users for their products. This is an interesting article from @CassSunstein about how much a "facebook membership" would be worth to people. blog.harvardlawreview.org/how-much-is-it…
They didn't even give tips about how to respond to all of the scary information about social media they presented viewers with until the credits. They called for regulation, but only one concrete suggestion (taxing resource extraction from @realjoet) came out, it was 20 seconds.
So what does humane technology look like? Again, that was given a minute by @tristanharris when he talked about how tools are there when you need it and not trying to pull you in for more, but other than that, the question was unaddressed.
The documentary didn't even give people recommendations about what they could do on their own with respect to social media usage behavior until the credits.
I'm fully onboard with social media being problematic in pretty much all of the ways they point out in the documentary. I was just annoyed that all the doc cared about doing was scaring people, rather than actually engaging with the issues.
My favorite documentaries are the ones that explore questions, rather than try to just present a "complete" view. There was nothing new in this documentary for people who have read an article or two about the same subject. Plenty of thinking out there.
This is fair. As a behavioral designer, I’m more plugged in to this world than most. Many Netflix viewers will find this novel. Still think that it would have been more effective with a better scare/response balance. Hopefully the funnel of documentary—>website is significant 🤷‍♂️
Part of what bothers me so much about this is that I know all of the speakers in the documentary have thought seriously about the responses to the threat. We’re just hoping people end up on the thesocialdilemma.com and stay involved with it as they release more resources
Here's a concrete action that social media sites could take to more clearly align themselves with user intentions: don't over-orient towards revealed preferences. Balance revealed preferences with UX that allows the user to declare preferences influenceinsights.io/post/what-soci…
Humane tech (to me) helps people accomplish a goal they were previously struggling to achieve on their own. I've used behavioral influence in apps that help users overcome depression, be more intentional about social relationships, and talk about death with their adult children.
In these sorts of contexts, behavioral design is a moral obligation. People can't just download an app and suddenly have fulfilling social relationships. They need to change their behavior. People pay for products to help them, incentives are aligned here robhaisfield.com/notes/user-inv…

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More from @RobertHaisfield

Jun 9, 2023
Feel free to reach out if your app is losing users bc they aren't accomplishing their goals.

Informed by behavioral science, game design, & a career helping over a dozen cos w/ continuous onboarding, I'm pretty good at improving adoption & retention through product decisions.
Start here and open new tabs with reckless abandon:

robhaisfield.com/notes/designin…
My trick is focusing on user goals, guiding the user involvement required to succeed, measuring / responding to success, failure, and progress, all through lenses and interventions inspired by what I've seen from behavioral scientists and game designers.

robhaisfield.com/notes/game-des…
Read 4 tweets
Nov 18, 2022
Odds are higher than I'd like that we lose Twitter, so please fill this out to stay in touch.

I don't have a newsletter or anything atm, but if I start one, or migrate to another social platform, I'll be sure to reach out so you can join me over there ❤️

guidedtrack.com/programs/eo33u…
I met the love of my life, made many friends, found community, clients, research opportunities, and jobs all through Twitter. I'll stick around as it goes down, but seeing the effect the leadership is having on the morale and lives of the people who built it is making me doubt.
Mastodon I guess. @robhaisfield@pkm.social pkm.social/@robhaisfield

Farcaster: fcast.me/rhh
Read 4 tweets
Nov 16, 2022
Notion’s new AI functionality is interesting because it’s mindblowing to many while simultaneously trivial to anyone who’s played with the GPT-3 playground. Probably just a few prepackaged prompts triggered by buttons with some special effort towards using Notion formatting.
Here are some more examples of things you can do within GPT-3. It's not hard, you just need to play with it. At the top, you'll generally have a prompt that gives it a character and a scenario (sort of like improv). Then tell it what you want it to do
Notion's integration with GPT-3 is simultaneously awesome and uninspiring.

I say it's uninspiring because it doesn't take advantage of Notion's functionality or user workspace data at all. It seems to really just be prompt templates as buttons with no personalization.
Read 10 tweets
Nov 15, 2022
Quick and dirty video on how to use GPT-3 playground to generate structured data automatically to paste directly into Tana.

In this case, I give it a list of birds, tell it what fields I want for each of them, and then GPT-3 will fill them in and format.

.@cazza42 uses @tana_inc to help her with birdwatching. I thought to myself, maybe she wants to record some data about each of the bird species, but that might take a lot of manual work. GPT-3 can do it for her!

If you click on this template link and make an account with @OpenAI, you can try it out! Just give it a different set of birds. Try it with pokemon, dogs, create monsters for your DnD campain...
beta.openai.com/playground/p/q…
Read 4 tweets
Nov 12, 2022
Love this! @reneedefour uses a bunch of fields here too… that may be useful to you, but remember that fields are optional prompts, not chores! When I tag a #gift, I have fields for who it’s for and whether I’ve given it already or not.
Can be as low or high friction as you want. Here you'll see two ways I captured a gift idea for Ally and both will show up with a LINKS_TO search. LINKS_TO is a wildcard field, and will pull up any relationship to nodes that reference "Ally."

Image
Here's something a bit fancy - you can add this search directly to the #person supertag, so every person has a query for gift ideas that reference them. By putting PARENT in the value for the field, you make the live search dynamic. Image
Read 4 tweets
Nov 10, 2022
Every user being verified as human would be valuable to Twitter as a public good. That's not visceral to individuals. One of the problems with verification as a paid service is that most people aren't worried about impersonation, so don't experience the pain directly.
I don't like the idea of making Twitter "pay to play" by charging for reach. Fortnite, one of the most profitable games in the world, never sells players an advantage against other players... it's all cosmetic, self-expression stuff. Game itself is free.
Generally agree with the thrust of this vid that Twitter could gain greater profitability by researching what's worth paying for... most people don't need to care about impersonation. Many top creators want better analytics, better API access, etc.
Read 4 tweets

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