A thread of 15 principles for product work (most of which I learned the hard way)
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1/ Before you get all excited about the low hanging fruit, be sure you are under the right tree.
2/ The “product” isn’t just the buttons & other pixels on the screen. Treat everything that touches the user as the product and make sure it is as cohesive as possible.
3/ It is important to move fast, but the direction of our movement is more important than the speed.
Backtracking after ending up in the wrong place sounds easy in theory but is extremely hard in practice because of our ego, our users’ attachment, and our code’s inelasticity.
4/ If you’re going to be opinionated about one thing when building a new product, let that be your target customer segment(s).
It’s usually smarter to create something that resonates highly for a small segment than trying to create something that immediately appeals to everyone.
5/ The chief purpose of user research is to understand your users’ motivations.
The tactics & details are also useful, but you aren’t getting the full value of user research until you understand their motivations. And once you do, watch your team’s creativity skyrocket.
6/ When evaluating UI or a user-facing artifact, erase from your mind everything about the product: what it does, why & how you built it
Start with this beginner’s mind and see what makes sense & what doesn’t. This is easy to say, hard to do, but can be done with enough practice
7/ When a product problem is particularly difficult or high stakes, Creative Execution is key.
Don’t just accept the first solution that comes to mind—it's often just “conventional & safe“. When you look hard & break things down to their essence, there’s always another way.
8/ Don’t underestimate the value of delightful surprises. Even if your core product experience needs to be “extremely serious”, use the expansive definition of “product” to bring glee or even just a slight smile—through your website, packaging, documentation, support flow, etc.
9/ The 3 most important questions to regularly ask about your product:
1) Is it serving an implicit or explicit user need very well?
2) Is it differentiated enough?
3) Is the market large-enough (or will it be) so you can meet your business goals?
Note that we tend to be good at judging #1, so-so at #3, and poor at #2.
10/ Strategy requires creativity at least as much as analytical chops. In most cases, you’ll need a team of ≤3 ppl to craft your strategy: a market expert, a creative product expert, a tech expert (fine if it’s all the same person, but it's rare). Don’t do strategy-by-committee.
11/ Strategy isn’t very complicated. Understand Porter’s 5 Forces, Porter’s 3 Generic Strategies and Helmer’s 7 Powers. Plus, deeply understand the domain in which your product operates. With this foundation, a smart team can derive everything else to craft a compelling strategy.
12/ Your product’s marketing needs to answer these 3 questions: 1) What does it do? 2) How good is it? 3) Is it for me?
Envision where your target customers are going to first encounter your product. Make sure these questions are answered in those places.
13/ Once a product is past its early stages, be very disciplined about allocating a budget towards infra & tech debt work. Treat this budget as a floor, not a ceiling. I know it hurts not to spend all your time on new features. But the alternative hurts even more in the long run.
14/ Product work is part science, part art. Don’t believe people who are adamant that it’s all about one of these and that the other aspect doesn’t matter.
To be consistently great at product work, pay attention to both aspects. And use the product's context as your guide.
15/ Fundamentally, product work is about the cohesion between 1) Worthy vision 2) Shrewd strategy 3) Wise execution
with the goal of addressing user needs and making sufficient business impact.
Mindset, Principles, Tactics and their relative importance
(among other things, this is my rationale for writing a lot more about Mindset & Principles for product work than about Tactics):
A key principle for doing well in any role is to grok the true essence of the role. Many challenges (and failures) are rooted in a lack of this understanding. It's the #1 thing that comes up when mentoring folks in product roles.
Some ppl are surprised by the exuberance with which PG’s Founder Mode blog post has been received. There are many reasons for its strong resonance.
But the main one is that it introduces a catchy term for something that many founders & leaders have seen & experienced first-hand.
Here’s my prediction: a majority of founders & leaders who said to themselves this weekend “henceforth I am going to be in Founder Mode” are likely to mess it up.
That is not bad per se. They might still end up being in a better place than if they continued with Manager Mode.
Product life in midsized & large companies starts making a lot more sense when you understand that a large % of middle & upper management thinks their main job is to (i) try & decipher what the CEO wants done (ii) align their org with it (iii) propose a plan that the CEO approves
This is instead of *often* telling the CEO what actually needs to be done, in a way that is grounded in (a) deep insight into customers & market (b) creative product & GTM solutions
Many in middle & upper management will of course blame incentives set by the company for this.
And they are not wrong. But it is worth evaluating how much of one’s career (and life) one wants to spend in aligning perfectly with incentives set by another party.
Everything we create, everything we do, it all starts with our thinking
Clear thinking drastically improves odds of success in all departments of career & life
While clear thinking is quite rare, it can be developed with practice
Advanced principles for clear thinking:
(1/12)
1) Essence first. Not story. Not analogy
Most people get seduced by great analogies & exciting stories.
Clear thinkers don’t *form* their thinking via analogies. They identify the essence of the issue, in their specific context. Then, they use analogies as one of their inputs.
2) WAYRTTD
“What Are You _Really_ Trying To Do” is a simple but powerful tool to make you pause & identify your real goal
Most people move too quickly to How & When to do a given task. But the task isn’t the goal
Clear thinkers have built a habit of asking themselves WAYRTTD.
Apple Pie Position:
A statement that instantly elevates the person who is saying it and is simultaneously hard for anyone else to push back on, and so everyone avoids the personal risk and just nods “yes”, even though its actual value in this specific situation might be… twitter.com/i/web/status/1…
Okay, so now that you understand Apple Pie, here’s your crash course on dealing with Apple Pie:
1) The greatest thing about Apple Pie Positions is that you now have a name to assign to a complex behavior (and it is a cute name, which helps a lot). Once you share this idea with… twitter.com/i/web/status/1…
One other important thing:
Note that Apple Pie Positions are, by definition, specific to the context. This means that the same sentence can be either the right thing to focus on, or it can be an Apple Pie Position. The way you determine which is which is through good judgment.