Would you like to live in a UFO? Well in 1968 you could, thanks to Finnish architect Matti Suuronen. He created the Futuro House and for a while it was a worldwide sensation!
Let's take a look around...
The Futuro was a round prefabricated house initially designed as a ski chalet. Quick to build and easy to heat it reflected the optimism of the times.
Inside the spacious Futuro were all the 1960s mod cons: a central cooker/heater, reclining chairs, funky furniture and cool, crisp lines. Did it have shagpile carpets? Of course it did!
The Futuro was made of fibreglass- reinforced polyester and was light enough to be towed to any location. You literally moved house.
But its futuristic design caused an immediate backlash: Futuro houses were banned from many municipalities by zoning regulations because they didn't 'blend in' with the environment. Production was halted in the mid 1970s.
Only 100 or so Futuro houses were ever sold, and by the 1990s many had been abandoned, neglected or vandalised.
But I'm pleased to say that Futuro houses are now being restored worldwide. In fact they are a collectors item, and can command a high price.
Would you want to live in a Futuro? Why not! Comfortable, sociable and unique they're a tribute to a time when we were optimistic about the future.
So here's to the Futuro: proof that if you build it (and properly maintain it!) they will come.
Bookshelves are a bit tricky to put up in them though...
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Given the current heatwave, I feel obliged to ask my favourite question: is it time to bring back the leisure suit?
Let's find out...
Now we all know what a man's lounge suit is, but if we're honest it can be a bit... stuffy. Formal. Businesslike. Not what you'd wear 'in da club' as the young folks say.
So for many years tailors have been experimenting with less formal, but still upmarket gents attire. The sort of garb you could wear for both a high level business meeting AND for listening to the Moody Blues in an espresso bar. Something versatile.
Today in pulp I look back at the publishing phenomenon of gamebooks: novels in which YOU are the hero!
A pencil and dice may be required for this thread...
Gamebooks are a simple but addictive concept: you control the narrative. At the end of each section of the story you are offered a choice of outcomes, and based on that you turn to the page indicated to see what happens next.
Gamebook plots are in fact complicated decision tree maps: one or more branches end in success, but many more end in failure! It's down to you to decide which path to tread.
He was the terror of London; a demonic figure with glowing eyes and fiery breath who could leap ten feet high. The penny dreadfuls of the time wrote up his exploits in lurid terms. But who was he really?
Today I look at one of the earliest pulp legends: Spring-Heeled Jack!
London has always attracted ghosts, and in the 19th Century they increasingly left their haunted houses and graveyards and began to wader the capital's streets.
But one apparition caught the Victorian public attention more than most...
In October 1837 a 'leaping character' with a look of the Devil began to prey on Londoners. Often he would leap high into the air and land in front of a carriage, causing it to crash. It would then flee with a high-pitched laugh.