Casually paging through one of the Tokimemo 2 magazines I got in the mail recently, which features some scrapped outfit designs. Big fan of Kotoko wearing an apron that says "demon slayer," as well as how for one event, she was literally just a brazen ripoff of That Sakura.
Also, of more general interest, the first issue has some really rare shots of the Tokimemo 2 feature phone games, including a redux of the original game made to work on cell phones then. Genuinely wild stuff. And that pixel art! So alarmingly on point, not unlike Tokimemo Pocket.
These are games that, like so many Japanese feature phone games, were only available through a subscription service run by Konami years and years ago, so don't expect any dumps to ever appear. The only other source with shots I know of is this book here: gamingalexandria.com/wp/2020/04/com…

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More from @iiotenki

4 May
whoops, managed to order an actually recent game (as in, less than 10 years old) for my usual dating sim (and adjacent game) research material

can't believe i'm actually gonna be mildly relatable to the kids for once in my life Image
I imagine I'll enjoy the relationship mechanics for what they are. Certainly, the framing is refreshing. But like I wrote before, the act of grafting dating sim mechanics into other genres often comes with severe compromises that can be antithetical to their original purpose. ImageImage
This isn't to diminish people's valid enjoyment of the game, of course. Clearly it's doing something right with this stuff within its own framework that clicks with players, especially overseas. But I'm definitely going into that part of it as an academic exercise above all else.
Read 4 tweets
3 May
Just realized tomorrow, May 4, is the fourth anniversary of my first Kimikiss thread and with it, the start of my efforts to really sit down and learn dating sim history in earnest. It took a while to find my groove, but it's been tremendously rewarding.
I owe so much to these games. They've helped me fill in some vital missing pieces in my understanding of Japanese games and game history. They've given me an international community I love interacting with every day. And they've made me a better Japanese translator and speaker.
It's been a rewarding challenge to find ways to make these games relatable to an international audience. But every time an essay or a video takes off as people realize these games are designed with as much intention and meaning as anything else, I know I'm on the right track.
Read 5 tweets
2 May
For those keeping track, I now own *three* dating-themed arcade PCBs. In terms of how I'd rank them:

1. Seishun Quiz. A real looker and WAY charming.
2. Daisu Kiss. Gay as hell and the minigames are legit fun!
3. Magical Date: There's a reason Taito didn't make real dating sims.
I've talked about it before, but arcade dating sims are nearly an oxymoron because the environment and context arcade games typically have to inhabit is practically antithetical to good dating sim design, which is why you basically see none that are straight takes on the formula.
I like buying these for research, but it's in the sense of seeing how these games apply a dating veneer over arcade design, rather than expecting a real sim. Even the arcade port of Tokimemo strips out all of the raising gameplay that's nigh integral to that series' idendity.
Read 5 tweets
1 May
@personasama arcade-projects.com/threads/minigu… So the base supergun that I use is a Minigun, which is designed to avoid a lot of the common electrical pitfalls you'll find in poorly designed stuff that can risk damaging your other equipment, consumer speakers in particular.
@personasama I really like it and it's served my needs pretty well as a beginner. You'll have to invest in at least a power supply and video cables of some sort in addition to the base unit, plus either Neo Geo controllers or adapters, as well as possibly an upscaler depending on your setup.
@personasama Sometimes you can find pre-assembled kits for sale like on ebay; unfortunately, my seller doesn't seem to make them anymore, so I can't recommend anyone personally. The thread I linked to does still have some life, so it may not hurt to poke in and ask if anyone's selling. But...
Read 6 tweets
28 Apr
My latest Japan package came in, bringing lots of early birthday goodies I'll show later, but wanted to quickly show off the first three issues of Hibikino Watcher, the Tokimemo 2 promotional magazine that came with the EVS append discs to enable most of the girls to talk to you. ImageImageImageImage
These are among the last of my Tokimemo white whales, although it was mostly waiting for a deal. The pending PSN shutdown made me finally get them and while that's obviously postponed, I suspect the price of these will shoot up once it is gone, so I'm still glad I nabbed them.
The discs themselves *are* dumped and available readily online, which wasn't always the case. If you wanna do it the proper way so you can hear girls other than Hikari and Kasumi say your name, PSN definitely remains the cheapest; all three discs are in a bundle for 600 yen.
Read 15 tweets
26 Apr
Even in this staunchly Amagami household, sometimes you just gotta kick back and have a more wholesome Kimikiss sort of night, y'know? ImageImageImageImage
Don't read into these posts too much. The Kimikiss LP will still remain in hibernation until Amagami's is absolutely done.

Anyway, finally going for the game's other gremlin, Eriko. I quite liked her anime portrayal, so I'm keen to learn how she was depicted originally. c: ImageImage
Obviously I've long gone on the record saying Amagami is when this team really mastered expressiveness in their character portraits, but Kimikiss has always had very good "I don't respect your nerd ass right now and I'm not going to hide it even a little" faces. I live for them. ImageImage
Read 10 tweets

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