If you woke up this morning hoping that somewhere in the world there was a Twitter botnet advertising multiplayer games by replying to tweets (many of them several years old) that have nothing to do with video games, this spam network's for you. #SundaySpam
This network consists of 45 accounts created between February and June 2020. Almost all of their content (23574 of 24125 tweets, 97.7%) is repetitive replies promoting video games, most of which link to gameexp(dot)com.
At least 23 (probably 25) of the accounts in this network use GAN-generated profile pics. (GAN = "generative adversarial network", the AI technique behind the fake faces produced by thispersondoesnotexist.com etc.) Many have had their colors edited, and 10 have been resized/cropped.
Some of the accounts have profile pics that at first appear to be solid colors. When one increases the level of contrast, two of them (@HannahS21386602 and @RachelA32981013) appear to be faces. We believe these are GAN-generated but due to the lack of detail can't be 100% sure.
Some of the GAN-generated face pics used by this network are used by multiple accounts, with modifications to make them superficially unique.
The resizing/cropping throws off techniques for detecting GAN-generated images that depend on the position of the major facial features, but other anomalies remain: some of the resized images feature nonsensical hats/clothing/earrings/glasses, for example.
Here's the result of blending all 25 GAN pics after reversing the modifications to the 10 that had been cropped/resized based on position of the left eye and the distance between eyes, which results in other facial features aligning as they would had the images not been modified.
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The people in these Facebook posts have been carving intricate wooden sculptures and baking massive loaves of bread shaped like bunnies, but nobody appreciates their work. That's not surprising, since both the "people" and their "work" are AI-generated images.
cc: @ZellaQuixote
In the last several days, Facebook's algorithm has served me posts of this sort from 18 different accounts that recycle many of the same AI-generated images. Six of these accounts have been renamed at least once.
The AI-generated images posted by these accounts include the aforementioned sculptures, sad birthdays, soldiers holding up cardboard signs with spelling errors, and farm scenes.
The common element: some sort of emotional appeal to real humans viewing the content.
As Bluesky approaches 30 million users, people who run spam-for-hire operations are taking note. Here's a look at a network of fake Bluesky accounts associated with a spam operation that provides fake followers for multiple platforms.
cc: @ZellaQuixote
This fake follower network consists of 8070 Bluesky accounts created between Nov 30 and Dec 30, 2024. None has posted, although some have reposted here and there. Almost all of their biographies are in Portuguese, with the exception of a few whose biographies only contain emoji.
The accounts in this fake follower network use a variety of repeated or otherwise formulaic biographies, some of which are repeated dozens or hundred of times. Some of the biographies begin with unnecessary leading commas, and a few consist entirely of punctuation.
It's presently unclear why, but over the past year someone has created a network of fake Facebook accounts pretending to be employees of the Los Angeles Dodgers. Many of the accounts in this network have GAN-generated faces.
cc: @ZellaQuixote
This network consists of (at least) 80 Facebook accounts, 48 of which use StyleGAN-generated faces as profile images. The remaining 32 all use the same image, a real photograph of a random person sitting in an office.
As is the case with all unmodified StyleGAN-generated faces, the main facial features (especially the eyes) are in the same position on all 48 AI-generated faces used by the network. This anomaly becomes obvious when the faces are blended together.
None of these chefs exist, as they're all AI-generated images. This hasn't stopped them from racking up lots of engagement on Facebook by posting AI-generated images of food (and occasional thoughts and prayers), however.
cc: @ZellaQuixote
These "chefs" are part of a network of 18 Facebook pages with names like "Cook Fastly" and "Emily Recipes" that continually post AI-generated images of food. While many of these pages claim to be US-based, they are have admins in Morocco per Facebook's Page Transparency feature.
Between them, these 18 Facebook "chef" pages have posted AI-generated images of food at least 36,000 times in the last five months. Not all of the images are unique; many have been posted repeatedly, sometimes by more than one of the alleged chefs.
Can simple text generation bots keep sophisticated LLM chatbots like ChatGPT engaged indefinitely? The answer is yes, which has some potentially interesting implications for distinguishing between conversational chatbots and humans.
For this experiment, four simple chatbots were created:
• a bot that asks the same question over and over
• a bot that replies with random fragments of a work of fiction
• a bot that asks randomly generated questions
• a bot that repeatedly asks "what do you mean by <X>?"
The output of these chatbots was used as input to an LLM chatbot based on the 8B version of the Llama 3.1 model. Three of the four bots were successful at engaging the LLM chatbot in a 1000-message exchange; the only one that failed was the repetitive question bot.
The spammers behind the "Barndominium Gallery" Facebook page have branched out into AI-generated video and started a YouTube channel with the catchy name "AY CUSTOM HOME". The results are just about as craptastic as you'd expect.
In this synthetically generated aerial video of a (nonexistent) barndominium under construction, the geometry of the roof changes, a blue building appears, and a tree vanishes, all in the course of just three seconds.
This AI-generated barndominium features a long AI-generated porch with some chairs on it. Exactly how many chairs there are depends on what angle you look at it from, however, as the chair on the left splits into three chairs as the camera pans.