Dragon Quest: The Adventure of Dai sp.1: it’s a clip show. Frankly I think the staff have earned a break or three after the Baran arc, so I don’t mind too much. And this might be a good time to go through some stuff from the Dai Perfect Book. #DragonQuest
This guide starts off the Memorial Story section, reviewing Dai and co’s journey (just like a recap episode!), showing where each major battle was fought and what levels the characters were at. Yep, it’s character levels just like a DQ game. What could possibly go wrong?
This isn’t the first time the characters have been given proper DQ stats: the manga volumes feature periodic character stat sheets (left out in some releases), which Riku Sanjo came up with by raising a party in DQ III (as the Perfect Book explains later on).
The Dai Perfect Book also contains a timeline for the series, which obviously is right in my wheelhouse. It tracks Dai and Popp’s journey, so it skips the pre-Hadlar chapters. Let’s take a look at this, with the Memorial Story stuff thrown in.
The beginning: Hadlar interrupts Dai’s training, and Avan uses Megante. The next day (Day 1), Dai and Popp set sail for Romos. It takes them 5 days to reach the mainland, after which they spend 3 days wandering the forest.
Day 10: Dai and Popp meet Maam, and fight Crocodine for the first time. The next day they begin 3 days of training in Maam’s village. On Day 15 they head to Romos, and on Day 16 they defeat Crocodine. They next day they’re given a heroes’ reception by the people of Romos.
Next they spend 3 days taking Brass back to Dermline Island, then 5 days sailing to Papnica. On Day 26 they face Hyunckel for the first time. Dai and Popp train for 2 days, then beat Hyunckel in the rematch on Day 29.
On Day 31 they face Flazzard for the first time and Leona is frozen (around this time, Baran begins his attack on Karl). They train with Matoriv for a day, then beat Flazzard (and Hadlar) on Day 33, with a victory feast the next day.
On Day 36, Baran finishes conquering Karl after just 5 days. On Day 40, Maam departs to begin her martial arts training. After 2 more days in Papnica, Dai and co head to Bengarna to shop. The next day (Day 44) their department store visit is interrupted by dragons.
They head to Teran, where on Day 46 Dai encounters Baran, who steals his memories. Baran takes 2 days to recover and assemble the Dragon Riders, so Day 49 is the climatic battle. Day 50 sees everyone recovering, and Zaboera and Hadlar’s sneak attack.
Finally, the group returns to Papnica and spends 7 days there, before Dai and Popp reunite with Maam at the Romos martial arts tournament on Day 58. They defeat Zamza, and that’s where we are now.
The guide keeps on going, but I’ll stop here for now. I haven’t bothered checking how well these timespans accord with the series itself, and I’m sure at least some of it is affected by manga/anime differences.
Next Week: reverie!
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Dragon Ball Daima, ep.20: it’s the end, but the moment has been prepared for. The fight with Gomah is samey but looks amazing and is over soon enough for Kuu to ascend the Iron Throne, plus other fun wrap-up stuff. Thanks for everything Toriyama, and farewell. #DAIMA #ep20
Since Daima airs at 11:40 PM in Japan, the final episode on February 28th ended right as the date ticked over into March 1st, marking the one year anniversary of Toriyama’s death. So far there’s no word on if this was intentional on the part of the production team, though.
The title ゼンカイ/Zenkai comes from 全開, meaning “full power”, hence the translation “Maximun” (see also the DBZ ending theme ZENKAI Power). I’ll give it another week, but if there’s no further clues on the red letters, I’ll assume it was just about using all 20 dakuten letters
Executive producer Akio Iyoku discusses Daima’s origin: 6 years ago during DBS: Super Hero’s production, they decided to do a new TV series. At first Toriyama’s involvement was going to be minimal, but he really got into it, creating most of it in the end. mantan-web.jp/article/202502…
Iyoku says Daima was intended as a show that parents could watch with their children, so it was made to appeal both to kids and adults in their 30s who were kids back when DBGT first aired. So yes, making Goku and co kids was specifically done to appeal to the GT generation.
While making Goku a kid was seen as making the series accessible to a wider audience, it was Toriyama’s idea to turn the entire main cast into kids too. Toriyama was also concerned many people wouldn’t know DB’s story, hence the general overview at the start of each Daima episode
It’s already November 20th in Japan, which means Dragon Ball has officially reached its 40th anniversary. In case you weren’t paying attention and/or born at the time, here are some highlights from the first 40 years of DB history… #DragonBall40th
1984: gag manga superstar Akira Toriyama concludes megahit Dr. Slump, and in November debuts its follow-up in Weekly Jump. This Journey to the West-inspired kung-fu adventure kicks off as inventor girl Bulma recruits monkey boy Goku to track down the titular dragon balls.
1985: after last year’s tail-end teaser, things begin in earnest. The initial “quest for the dragon balls” arc wraps up in May, and Toriyama shifts gears to a tournament arc (always a fan favorite in his Dr. Slump days) with the lecherous Roshi and Goku’s new cueball-esque BFF.
According to Bunshun Online, Dragon Room head honcho Akio Iyoku has stepped down from Shueisha and established his own company, Capsule Corporation Tokyo. Supposedly he wants Shueisha to keep DB’s manga publishing rights but for CC Tokyo to handle DB games/anime/etc.
As you might imagine, Shueisha is reluctant to part with DB to any extent, and negotiations are still ongoing. According to this article, anyway. Shueisha has apparently confirmed that Iyoku is stepping down, but not confirmed any of the particulars so far.
Bunshun Online reached out to Toriyama and asked if he would be working with Iyoku in future, but Toriyama said he couldn’t comment publicly, only through Shueisha. He also said the company name “Capsule Corporation Tokyo” was Iyoku’s idea, not his own.
Dragon Quest: The Adventure of Dai ep.41: Pissed Myst’s great and the logistics of Dai’s sword are interesting, while the castle’s just there to be knocked down. But it knocks down well. 4/5 #DragonQuest#ep41
Rewatching the DBS panel, there’s a few things I want to note about the subtitles. They’re fine overall but there’s a few things I think are oversimplified or left out. Going through roughly in order of importance…
When discussing the artwork for New Character 1 and 2, in Japanese Hayashida says how it’s Toriyama’s original artwork, unlike the Piccolo/Pan/etc images that have been developed into full-fledged anime designs. The subtitles instead say it was made before movie production began
Now, it might indeed be true that Toriyama would’ve made the initial artwork before movie production began, but that’s not really what Hayashida is talking about. He’s contrasting this image with the earlier ones shown of Piccolo and co, which weren’t Toriyama’s original artwork