Today in pulp... a band of fearless rebels, a glowing sword, a mysterious 'force' and a masked baddie. Sounds familiar? Well the year is 1980, and the new decade has summoned a new movie hero. Sort of.
This is the epic saga of Hawk the Slayer!
In the early 1980s there were a slew of B-movies cashing in on the Star Wars phenomenon, but it took cinema much longer to latch on to sword and sorcery. Hawk the Slayer was the low-budget British Film that spanned the gap.
In 1979 writer Terry Marcel and musician Harry Robertson (of Hammer horror and Lord Rockingham's XI fame) were working on adapting a Ray Cooney play when they got chatting about Fritz Lieber and fantasy novels.
Marcel had an idea for a fighting fantasy spaghetti western, and he and Robertson soon worked this up into a script. Chips Productions would fund it and ITC agreed to be the distributor. The budget? Only £600,000. Hardly a fistful...
Undeterred they set about casting the movie. Jack Palance was their big hire as the villainous disfigured Voltan, and he brought a manic energy to a role he probably didn't suit.
John Terry was chosen to play Voltan's brother Hawk - even though he was 30 years younger than Palace! He kept an unemotional face very still under his mullet throughout the film.
Told partly in flashback, Hawk the Slayer is a revenge story: Voltan kills his own father to try and gain control of the last of the magical mindstones.
His brother Hawk vows revenge...
Hawk is given the mindstone by his dying father, which fits in the hilt of his now-magical flying psychic sword. If this sounds like a steal from Michael Moorcock's Elric novels it's because it probably is.
Voltan goes on an evil rampage across the country, finally kidnapping nuns and demanding a huge ransom for their release. In deaperation the abbey turns to Hawk to save the day.
Hawk recruits a band of mercenaries including a not-tall giant (Bernard Bresslaw), a not-small dwarf (Peter O'Farrell) and an all-seeing blind witch called Woman (Patricia Quinn).
Firepower is provided by taciturn elf archer Crow (Ray Charleson) and crossbow fiend Ranulf (Morgan Sheppard). Between them they bring Peckinpah-level violence to the fight scenes. Of which there are many.
Location filming took place in Buckinghamshire, with painted mattes used for background buildings and dry ice liberally used for atmosphere. Studio work was done in Borehamwood.
Special effects were very low-cost: ping-pong balls were used for fire bolts, silly string acted as a mummify spell, there was even an indoor snow storm created with torn paper.
Robertson's score was equally bizarre: disco synth! But despite its critical panning, Hawk the Slayer is still held in affection by many as a film that stays close to its Dungeons and Dragons roots.
There's lots of spaghetti western touches too: close ups of twitching eyes and hands ready to draw. It's a fast-paced movie too, apart from the final Hawk / Voltan duel which is entirely in slo-mo.
A sequel has been in development hell since 1981. And despite rumours of a Hawk the Destroyer movie in 2015 (with Rick Wakeman providing the score) chances of a franchise emerging any time soon remain slim.
Hawk the Slayer is certainly a movie you should watch once, not least to spot how much it foreshadows the fantasy movies that come after it. It's good fun, and £600,000 well spent.
And NOT rubbish!
More stories another time...
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let's take a look at the extraordinary work of Victorian illustrator and cat lover Louis Wain!
Louis Wain was born in London in 1860. Although he is best known for his drawings of cats he started out as a Victorian press illustrator. His work is highly collectable.
Wain had a very difficult life; born with a cleft lip he was not allowed to attend school. His freelance drawing work supported his mother and sisters after his father died. Aged 23 he married his sisters' governess, Emily Richardson, 10 years his senior.
Over the years a number of people have asked me if I have a favourite pulp film. Well I do. It's this one.
This is the story of Alphaville...
Alphaville: une étrange aventure de Lemmy Caution (1965) was Jean-Luc Godard’s ninth feature film. A heady mix of spy noir, science fiction and the Nouvelle Vague at its heart is a poetic conflict between a hard-boiled secret agent and a supercomputer’s brave new world.
British writer Peter Cheyney had created the fictitious American investigator Lemmy Caution in 1936. As well as appearing in 10 novels Caution featured in over a dozen post-war French films, mostly played by singer Eddie Constantine whom Godard was keen to work with.
Al Hartley may have been famous for his work on Archie Comics, but in the 1970s he was drawn to a very different scene: God.
Today in pulp I look back at Hartley's work for Spire Christian Comics - a publisher that set out to spread the groovy gospel...
Spire Christian Comics was an offshoot of Spire Books, a mass-market religious paperback line launched in 1963 by the Fleming H. Revell company. The point of Spire Books was to get religious novels into secular stores, so a move into comic books in 1972 seemed a logical choice.
The idea was to create comic book versions of popular Spire Books like The Cross and the Switchblade; David Wilkinson's autobiographical tale of being a pastor in 1960s New York. It had already been turned into a film, but who could make it into a comic?
It was a phenomenon, spawning a franchise that has lasted over fifty years. It's also a story with many surprising influences.
Today in pulp I look back at a sociological science-fiction classic, released today in 1968: Planet Of The Apes!
Pierre Boulle is probably best known for his 1952 novel Bridge On The River Kwai, based on his wartime experiences in Indochina. So it was possibly a surprise when 11 years later he authored a science fiction novel.
However Boulle had been a Free French secret agent during the war. He was captured in 1943 by Vichy forces in Vietnam and sentenced to hard labour. This experience of capture would shape his novel La Planète Des Singes.
Today I'm looking back at the work of British graphic designer Abram Games!
Abram Games was born in Whitechapel, London in 1914. His father, Joseph, was a photographer who taught him the art of colouring by airbrush.
Games attended Hackney Downs School before dropping out of Saint Martin’s School of Art after two terms. His design skills were mainly self-taught by working as his father’s assistant.