All 7/7 editions of Aesthoplasm s170504 (white edition) are also sold out!
Thanks to @Creepyto, vadth, tz1Mm...QjcBd, tz1P8...ecMcX, @drzeether1, and cryptoden 🙏
You may have noticed that I skipped three days. Here's why:
- s170430 was quite similar to s170428 just slower.
- s170501 was not a gif but a png (I probably ran out of time that day)
- s170502 (below) was a rather hectic and ultimately an attempt at making s170503 anyway 😅
This gif is only 60 frames long. The key to the effect is to guide the eye of the viewer so that it never rests on one point long enough to notice the loop.
s170503 (previous tweet) is reminding of the s150523 study from 2015. If you look at the two side-by-side you really see the changes with the thicker lines and metaballs shader.
s150523 (100/100) is sold out on primary and going for 9 Tez on secondary 🙃
What this poll tells us is profound. I wouldn’t even be surprised if there are more people who caught an interest in #generativeArt in the last six months than there were people in the entire scene even a year ago.
Generative art has a long history but it has remained confidential until now.
I believe that successful #generativeArt collectors will be the ones who understand the history of computer art 🤓 Here are some good reads / coffee table conversation starters to get you started. A thread 🧵
When the Machine Made Art "The Troubled History of Computer Art", by Grant D. Taylor. This one in particular is a must read! No pretty pictures but tons of fascinating historical context.
Code as Creative Medium, by @tegabrain and @golan is meant for teachers and students but will be a great reference to the savvy collector too 🧐