One of the best Christmas presenta you could ever get was a View-Master! It sold over one billion reels across the world, but it's based on Victorian technology. How did one simple gadget get to be so popular?
Let's take a look at the toy that took over the world...
Stereographs are cards with two nearly identical photographs mounted side by side. Viewed through a binocular device they give an illusion of depth. By 1858 the London Stereoscopic and Photographic Company had published over 100,000 of them.
Sawyer's Photo Finishing Service began in 1919 in Portland, Oregon. By 1936 they had teamed up with William Gruber, who had been experimenting with stereoscope photography using the new Kodachrome colour film.
Together they came up with a simple concept: a disc containing 14 film transparencies in seven pairs, viewed through a stereoscope with a simple trigger to rotate the disc. The View-Master was born!
Sawyer launched the View-Master at the 1939 World's Fair in New York. Compared to the bulky stereoscopes of the 1920s the lightweight Bakelite View-Master with miniature Kodachrome images was an immediate hit.
View-Master's first big customer was the US military, who quickly saw its value as a teaching aid for pilots and anti-aircraft gunners. Special reels were made to help them to both recognise enemy aircraft and to estimate their range from their size.
In 1951 View-Master bought out its main competitor Tru-Vue. This was a very smart move, as Tru-Vue had the rights to content from Walt Disney Studios. The boom years were just around the corner...
View-Master hired very talented model makers and photographers, such as Florence Thomas and Joe Liptak, to create detailed diaramas for View-Master reels. Many Disney stories were re-created this way to enable high-quality stereoscopic photographs to be produced.
Disney films on View-Master were complex affairs. Rather than try and turn film stills into stereoscopic images, View-Master artists recreated key scenes with 3D models and carefully photographed them for best effect. They are works of miniature creative genius.
Florence Thomas's model work for View-Master was outstanding. Here are four dioramas she created in 1958 for The Little Mermaid. Between exposures she would shift and rotate some items to enhance the 3D effect. The reults were absolutely beautiful.
The 1950s saw a mini-boom in 3D, with specialised cameras available for stereoscopic photography as well as 3D movies and magazines. View-Master was riding a popular wave.
Most movies and TV shows had a View-Master tie-in at some point, even the most unlikely ones...
View-Master discs also covered bible stories and scenic tours as well as corporate material. Anything you could photograph could end up in stereo.
Could you view smut on a View-Master? Of course you could! Should you? Well that's a different question...
In the late 1970s View-Master disks began to be sold in blister packs rather than cardboard wallets. These became a familiar Christmas stocking filler for many children.
View-Master has changed over the years: in 1983 it dabbled with VR by launching a talking version using mini-records; in 2016 it went the whole hog by teaming up with Google to ceate a VR viewer for your smartphone.
But despite all the modern gadgets we have today, give a kid (or an adult) a View-Master and they'll still be entertained for hours. It's just a really neat way to see the world.
More stories another time...
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Over the years a number of people have asked me if I have a favourite pulp film. Well I do. It's this one.
This is the story of Alphaville...
Alphaville: une étrange aventure de Lemmy Caution (1965) was Jean-Luc Godard’s ninth feature film. A heady mix of spy noir, science fiction and the Nouvelle Vague at its heart is a poetic conflict between a hard-boiled secret agent and a supercomputer’s brave new world.
British writer Peter Cheyney had created the fictitious American investigator Lemmy Caution in 1936. As well as appearing in 10 novels Caution featured in over a dozen post-war French films, mostly played by singer Eddie Constantine whom Godard was keen to work with.
Al Hartley may have been famous for his work on Archie Comics, but in the 1970s he was drawn to a very different scene: God.
Today in pulp I look back at Hartley's work for Spire Christian Comics - a publisher that set out to spread the groovy gospel...
Spire Christian Comics was an offshoot of Spire Books, a mass-market religious paperback line launched in 1963 by the Fleming H. Revell company. The point of Spire Books was to get religious novels into secular stores, so a move into comic books in 1972 seemed a logical choice.
The idea was to create comic book versions of popular Spire Books like The Cross and the Switchblade; David Wilkinson's autobiographical tale of being a pastor in 1960s New York. It had already been turned into a film, but who could make it into a comic?
It was a phenomenon, spawning a franchise that has lasted over fifty years. It's also a story with many surprising influences.
Today in pulp I look back at a sociological science-fiction classic, released today in 1968: Planet Of The Apes!
Pierre Boulle is probably best known for his 1952 novel Bridge On The River Kwai, based on his wartime experiences in Indochina. So it was possibly a surprise when 11 years later he authored a science fiction novel.
However Boulle had been a Free French secret agent during the war. He was captured in 1943 by Vichy forces in Vietnam and sentenced to hard labour. This experience of capture would shape his novel La Planète Des Singes.
Today I'm looking back at the work of British graphic designer Abram Games!
Abram Games was born in Whitechapel, London in 1914. His father, Joseph, was a photographer who taught him the art of colouring by airbrush.
Games attended Hackney Downs School before dropping out of Saint Martin’s School of Art after two terms. His design skills were mainly self-taught by working as his father’s assistant.
Today I'm looking back at the career of English painter, book illustrator and war artist Edward Ardizzone!
Edward Ardizzone was born in Vietnam in 1900 to Anglo-French parents. Aged 5 he moved to England, settling in Suffolk.
Whilst working as an office clerk in London Ardizzone began to take lessons at the Westminster School of Art in his spare time. In 1926 he gave up his office job to concentrate on becoming a professional artist.