YO. YO YO YO. WHAT. YO. HEY. WHAT? AAAAAHHH
Chrono Cross is one of my all-time favorite RPG's. Some its high-level story ideas are a little ehhhh, but it's one of the most bewilderingly ambitious feats of narrative design I think has ever been attempted by a major studio, and my respect for it only grows with time.
If you pitched a JRPG with 50+ party characters in any sane room full of experienced game developers, they would punch you in the face.
* 50+ party characters who all have custom dialogue threaded into the main story, and the majority of whom are involved in, unlocked by, or cause branching in each other's quest chains

shit is b o n k e r s

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