Obviously, this book, which was also labeled a "Pick-A-Path Adventure," uses the same format as classic "Choose Your Own Adventure" books, that exploded in popularity with the first book in 1979.
What I didn't know is that the Endless Quest books were part of a TSR initiative to develop curriculum programs for reading and problem solving! en.wikipedia.org/wiki/Endless_Q…
If you don't know the format: the books present the reader with choices at key moments, directing you to different pages depending on your choice. Thus you "pick" a "path" through the book, with different endings possible, some good, some horrific.
I still have four of my original Endless Quest books, and I focus on Pillars of Pentegarn because it is the one burned into my brain: it is practically a horror story!
In the book, you "play" as Jaimie, a young boy who can inexplicably talk to animals and hangs out with them in the forest. When his animal friends spot goblins pursuing an adventuring party, he opts to go warn them. (Or not, in which case the story ends immediately!)
In the ruins called the Pillars of Pentegarn, Jaimie meets a wizard, a fighter, and an elven rogue, who have arrived to reclaim the lands for King Pentegarn -- the wizard -- from the evil Dark One.
This book stands out from other Endless Quest books due to it particularly eerie nature. You are playing a rather vulnerable young person, thrust into a catacombs filled with goblins and horrific undead, including the dracolich on the book's cover.
I feel comfortable saying that EVERYONE who has read the book has the scene burned into their minds when the rogue scouts ahead, finds some cursed treasure, and returns as an animated skeleton! This is a magnificently horrific scene.
I did a quick reread through Pillars just to remind myself of the story and see how I would fare, and I'm delighted to say that I got probably the best ending on the first try! (I would've been traumatized if I had skeletonized Lydia again.)
The book is early enough in D&D history that it doesn't have any particular setting. That's part of the charm for me: there's no huge Forgotten Realms lore and backstory to worry about, just a boy, his talking fox and owl friends, and an evil Dark One.
Reading it was a great nostalgia trip, and I will probably dig through the others I own eventually, too! /END
PS somehow I only now just learned that TSR also published a series of "HeartQuest" books, D&D stories with romance, aimed and young women! Now I need to read one...
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Crichton’s most pro-science novel was probably The Andromeda Strain… where the story ends with the virus mutating all by itself to a harmless strain, with the scientists doing nothing, and the scientists almost nuking themselves.
One could argue that he was just telling a good story… until his 2004 novel State of Fear, where he basically declared global warming a hoax and portrays people trying to fight climate change as terrorists.
Time for an #OldSchoolDungeonsAndDragons that is truly classic! Gods, Demi-Gods & Heroes (1976), by Robert Kuntz and James Ward!
This book was the fourth and final supplement to the original "0th edition" D&D rules. It starts with a pretty amusing foreword by the editor. One of the rare times I know of that an editor admits "loathing" the project they worked on!
Curiously, the latter part of the foreword shows that the book was designed to address another early problem in D&D: power "Monty Haul" gamers! Basically: "Here are the stats of literal gods. If your characters are more powerful, you're doing something wrong."
Sherlock Holmes wasn't afraid to throw fists. From a 1904 issue of The Strand.
Yep every photograph of a school from the early 1900s looks like a scene you encounter in a haunted house just before all the children unhinge their jaws and rush at you
From an interview with Pierre Curie. The assistant to the Curies, M. Danne, wasn't having it when the interviewer tried to give credit to Pierre alone.
Let's do a historical #OpticsLessonOfTheDay on the birthday of my favorite scientist ever, Michael Faraday (1791-1867)! Though he is relatively unknown to the public, he is inarguably one of the greatest scientists who ever lived... and an amazing person, as well.
By societal standards of the time, Faraday should have lived a mundane, uneventful life. He was born the son of a blacksmith in Surrey in the UK. He was raised with little formal education, and was apprenticed to a bookbinder at age 14.
But working at a bookshop gave Faraday access to lots of books, including science books, and his master George Ribeau was a decent fellow who gave Faraday leisure time to indulge his curiosity.