I'm so happy to be working on in-game stuff for Moonshell Island again. While I won't have something to share every week, it really is motivating to see you're all still with me. Thank you! 💖
One day I hope I'll be able to devote a higher percentage of my time to it!
In case you're wondering why it's taking so long, the reason is largely financial. I have a Patreon, but so far it only covers expenses, so I haven't taken an income from it personally. That means I need to stick with my day job to pay the bills, so my time is quite divided.
Another factor is I'm trying to move myself and my family back to our home province, and I'm renovating our house so we can sell it for enough to have a roof over our heads when we get there! It's a lot of work and I'm spread thin, but hopefully in a few months it'll be done.
I could use all the support I can get, honestly. If you're one of the cool people who can't wait to play Moonshell Island even in its earliest demo stage, you can access the teaser demo when you join my Patreon for $2+ USD per month. Cancel anytime! patreon.com/cheekynauts
I also have some nifty gifties for the higher tiers, like postcards and pins! All patrons can access our private discord server as well. We have a nice time in there! Top tiers get to see WIPs of what we're working on, and will have first access of future demo updates.
I know it's awkward to bring up this stuff, but I'd really like to keep Cheekynauts afloat and someday be able to support myself a little with all I'm doing. In the future there may be other avenues for backing the game, but for now this is the best I can do.
So yeah! If you've got a bit of pocket change to spare and want to help the Moonshell Island project move forward at a faster pace, I'd be so grateful for your support on Patreon. Thank you so much! 🦀💖 patreon.com/cheekynauts
But of course, I want to make sure you all know that I appreciate your support no matter the format. Likes, RTs, comments, it's all GOLD! I understand not everyone is in a position to donate to every project they would like to. You're all wonderful. Thank you so much! 💖
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Hello fellow imposters! Following @ellraiser and @MothenseMusic's excellent prompt, let's talk about "failure".
As an artist & a human, many of my failures aren't directly related to gamedev, but I'll focus on those that are. [1/25] (yes, it's long. I fail a lot OK?)
Let's begin in 2016. Up until this point I had never considered a career in gamedev a viable option (I still have my doubts 😅) but I'd reached a point where I wanted to do more with my life than play it safe. I asked myself what that was, and the answer: make games! [2/25]
At this point I thought I'd suffered enough in life, it was time for some fun! The irony. 🥲 I started planning a point-and-click about an elf on a quest to recover a prized cookie recipe. This project ended when I realized how long it takes to do each character frame. [3/25]