For random thread fusing, just a few iterations of Fuse > Blur > Resample > Fuse > Blur > Resample etc. does the job quite well
For cheap one-side-elevated sag/gravity, simple curveu manipulation does the trick
For hanging cables/wires, the same process works just with the curveu gradient mirrored. (curveu*(1-curveu)*4) is legit my most used snippet across the whole of Houdini I think.
For big brain points, you can mult the gravity by rand(curveID) as well
Depending on the context, P.y subtraction rather than multiplication might work better!
And also mult the gravity amplitude by the length of the wire 🧠
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