Today in pulp I look back at the early days of pulp Spanish sci-fi.
Let me introduce you to the Luchadores del Espacio!!
Luchadores del Espacio - Space Fighters - is a Spanish-language science fiction saga published by Editorial Valenciana from 1953-63. It's one of the early milestones of Spanish space pulp.
Spanish language science-fantasy had taken off in Argentina during the 1950s with Más Allá (Beyond), a local rival to Galaxy magazine. So the time seemed right for Editorial Valenciana to launch some original Spanish sci-fi stories.
Pascual Enguídanos was one of the writers who took up the challenge. Working under the pen names George H. White and Van S. Smith he put together La saga de los Aznar, one of the first Spanish space operas.
La saga de los Aznar Is influenced by both Greek myth and by Flash Gordon: Earth is invaded by aliens and Aznar leads the human survivors to a distant star system to rebuild their lost homeland.
Unlike other pulp sci-fi titles Luchadores del Espacio didn't rely on stand alone stories. Instead it took an episodic approach, with stories continuing over many issues.
Most Luchadores del Espacio stories were written by Spanish writers using English pen names. Sci-fi was still strongly associated with the United States, so publishers used house aliases to give the impression you were getting solid American pulp.
Luchadores del Espacio ran for over 200 issues, and a number of stories were reprinted in the 1970s. Over two dozen writers cut their teeth working for the publication.
Luchadores del Espacio may have been old fashioned space opera, but it helped pave the way for a boom in Spanish-language sci-fi as well as new magazines such as Anticipation and Nueva Dimensión in the 1960s and '70s.
So here's to the Luchadores del Espacio: sometimes all you need to write sci-fi is a bug eyed monster and a ray gun.
More stories another time...
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Given the current heatwave, I feel obliged to ask my favourite question: is it time to bring back the leisure suit?
Let's find out...
Now we all know what a man's lounge suit is, but if we're honest it can be a bit... stuffy. Formal. Businesslike. Not what you'd wear 'in da club' as the young folks say.
So for many years tailors have been experimenting with less formal, but still upmarket gents attire. The sort of garb you could wear for both a high level business meeting AND for listening to the Moody Blues in an espresso bar. Something versatile.
Today in pulp I look back at the publishing phenomenon of gamebooks: novels in which YOU are the hero!
A pencil and dice may be required for this thread...
Gamebooks are a simple but addictive concept: you control the narrative. At the end of each section of the story you are offered a choice of outcomes, and based on that you turn to the page indicated to see what happens next.
Gamebook plots are in fact complicated decision tree maps: one or more branches end in success, but many more end in failure! It's down to you to decide which path to tread.
He was the terror of London; a demonic figure with glowing eyes and fiery breath who could leap ten feet high. The penny dreadfuls of the time wrote up his exploits in lurid terms. But who was he really?
Today I look at one of the earliest pulp legends: Spring-Heeled Jack!
London has always attracted ghosts, and in the 19th Century they increasingly left their haunted houses and graveyards and began to wader the capital's streets.
But one apparition caught the Victorian public attention more than most...
In October 1837 a 'leaping character' with a look of the Devil began to prey on Londoners. Often he would leap high into the air and land in front of a carriage, causing it to crash. It would then flee with a high-pitched laugh.