Titan Hunters is voxel’s look roguelike MMORPG with fun and addictive gameplay (finally). Was launched on 31st of March.
Team behind game is Topebox. Experienced, professional and passionate.
It's free-to-play, but if you want to earn you should invest at least 400 TITA (~100$) to transform in-game gun/gear into NFT to receive TITA rewards during the game. More NFTs you have - higher TITA drop rate.
Another way to get NFTs - summon chests. There're 3 types of it with different amount of NFTs for 1800-3000-4200 TITAs
According to admin, you can achieve 100% ROI within 15 days if you have good skills and craft the chest to legendary item. According to my own experience if you buy Infinity chest and spend around 4 hours a day on game it's possible to have 100% ROI 7 days.
Fee structure on withdraw:
Also, there is a shop with gems and coins. All proceeds are going to team's treasury to pay for servers, salaries, etc.
But the main question is: Does the economy of Titan Hunters sustainable? Yes. Let's check the numbers:
Token metrics:
Price: 0.126$
Market valuation: 126kk
Marketcap: 16.5kk (current circulation 129kk TITA)
Coingecko link: coingecko.com/en/coins/titan…
Liquidity: 10k per 1% move on pancakeswap
The chart is sexy.
Future plans:
- Co-op mode where you can crash Titans with your friends online;
- PvP mode;
- Probably later will be implemented staking to share profits with holders;
- Marketplace