Ahead of Season 1 this June, we’d like to start with a few updates we’re making available to you this week

Thread with details on those changes below 🧵
We appreciate your feedback and the data you're helping to generate with our recent Progression Test in #BattlefieldPortal Image is of a teal background with a black icon in the cente
We’d like to give you more time to play around with these changes, so we’ll extend the test until later this June

We’ll let you know when we’re done collecting data, but for now, continue hosting servers without AI or custom scripting and continue to enjoy Full Progression❤️
Today we also published an update on the Economy and Player Progression for Battlefield 2042

We invite you to read through our design philosophy so you understand how this system will work in-game:

x.ea.com/73762
You’ve also asked us to add Classic era maps to All-Out Warfare

So tomorrow, we’re making a change to the currently available playlists
Conquest 64 will be updated tomorrow with a new name, Exodus Conquest, and will now feature maps from Battlefield 3, and Bad Company in its rotations

🔹 Battlefield 3
Caspian Border
Noshahr Canals

🔸 Battlefield: Bad Company 2
Arica Harbor
Valparaiso Image shows a teal background, with the "Bad Company Sm
For our Xbox One and PlayStation 4 players, Exodus Conquest will appear as an additional playlist

On PC, Xbox Series X|S, and PlayStation 5, it will replace the standard Conquest 64 playlist
ICYMI last week, we shared an update where we discuss our plans for the future of #Battlefield2042

Work is still ongoing around the Style and Tone of Specialists, but here’s a new look at the improved direction of Mackay

View our recent blog here: x.ea.com/73763

• • •

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More from @BattlefieldComm

Feb 17
We have updated Ticket values for Attackers in Breakthrough as part of a backend update this morning #Battlefield2042

Here's a quick thread with some insight on the changes

🧵👀
We have been monitoring match outcomes and observed that the attacking team often started with the maximum number of reinforcements in the final sector, which is neither balanced, nail-biting, nor fair for the opposing team.
The purpose of this change is to help even out the odds and create a more exciting experience throughout the match, especially in the final sectors.

The attacking team will now start with a slightly adjusted ticket counts, but always receive less tickets per sector gained.
Read 4 tweets
Jan 19
Let's talk about the next set of updates coming to #Battlefield2042 and what to expect in the coming weeks

Here's a thread with news on upcoming patches, Portal XP Changes, and updates on requested features like Scoreboard & Cross Platform VOIP 🧵👀
Update 3.2

Scheduled to go live tomorrow, this update delivers a handful of small fixes and improvements to the game focused around stability

We’ll have the complete set of update notes available to browse this evening
Update 3.3

Our next update after 3.2 arrives in mid to late February, and features a refreshed Scoreboard, alongside further changes that have been in the works since we returned after the Holidays
Read 9 tweets
Nov 11, 2021
We are investigating an issue that is preventing players on Xbox from starting their EA Play Trial #Battlefield2042

⚠ Players are wrongly being presented with an error message suggesting that their Trial has concluded

Sit tight, we're on it.
Update: We have identified what is causing the issue and are actively developing the fix so that we can ensure Xbox players can start their EA Play Trial #Battlefield2042

More updates will follow.
We've just deployed a change that should start to let players on Xbox begin their EA Play Trial #Battlefield2042

🔄 Close the game, and relaunch. The error should disappear this time

We'll follow up with confirmation when we're seeing healthy behaviour on our side 👍
Read 4 tweets

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