The Amulet User Interface Development Environment. Brad Myers and team still trying to make GUI programming easier using prototype-based OO, constraints, gestures, &c. 1997.
/cc @evanlh
Brad Myers also wrote, around this time, an absolute banger on the history of HCI research. These picture-quoted bits from the intro of that paper are only more relevant today.
/cc @Ben_Reinhardt@sarahcat21 cs.cmu.edu/~amulet/papers…
A GUI Paradigm Using Tablets, Two-hands and Transparency. Another ToolGlass-style system from a different team, focused on artwork (uses two mice, or a mouse and a pen tablet). I like this input paradigm so much! 1997.
/cc @unkai
Distributed Applets. Further adventures building distributed applications with the Obliq programming language. 1997.
WebCard = Email + News + WWW. Treats email messages, web pages, and USENET news articles the same way, with a single interface for bookmarks, &c. An early gesture in the direction of @alexobenauer’s “Itemized OS”. 1997.
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I've been thinking about roads not taken lately, wondering whether we should revisit some of them...
What if windows could be any shape? It's nice when all the graphics are resolution-independent vector drawings, each running in their own threaded Postscript runtime too.
How about popup windows as persistent tear-offs instead of ephemeral floaters?
As this is getting some attention and not everyone on the list is famous outside of CS history circles, here's a little bit about each of these people:
Ashby was a psychiatrist by training who pioneered cybernetics, systems theory and what we now call complex systems. His book _Design for a Brain_ and _An Introduction to Cybernetics_ were very influential mid-century. en.wikipedia.org/wiki/W._Ross_A…