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Aug 25 15 tweets 11 min read
It's started! CEDED 2022 Hosted by Keiichi Maezawa of GAME FREAK. Full English translation of the presentation will come later.

Mostly just setting the story for how Pokemon assets were developed throughout the series, up until Legends Arceus.
Confirmation that Pokemon Legends Arceus began development in Fall of 2018, with Scarlet and Violet starting around the time Generation 8 was finishing up.

Means both games had three years of development.
Lots of specifications regarding the way Pokemon models are designed.

This User Interface is identical to the ones found in the leaked Let's Go Pikachu & Eevee prototypes.
Maezawa is going over how Pokemon models are stored for a consistent use, and are then tailored to each new game, with these examples being from Legends Arceus.
effects pipeline talk

from what I can gather, this is effectively talking about how effects such as ShaderFX, lighting etc. are applied far more efficiently with this new pipeline
rare footage of Yuzu running Legends Arceus on launch (joke)
more talk on the various model improvements and effects, such as how Spiritomb is opaque only from behind (?)

really glad he brought up Gastly here, the effect for it in Legends looks great
NEW CONCEPT ART for Jubilife Village, right image on picture 1 is a before-after of the effects being applied
Talking about the various improvements to the effects in Legends Arceus, such as bushy-looking hair, gel-like effects, "glowing" particles, Terastal variations

heard the words "Ruby, Sapphire & Emerald" in there, really can't wait to get this translated
Talking about the efficiency of being able to re-use animations between Pokemon with similar body-types.

Different "moulds(?)" such as a snake-like, a dragon-like, a dog or cat-like, etc to copy the motion from one to another
More animated slides about smaller and/or different bone structures being resizable between body types for efficiency.
Another example of sharing animations between Rayquaza and Barboach, as well as the recent implementation of motion capture to mainline Pokemon games.

hysterical looking in motion for pic 3 btw
Introduction of a "PokeRig" where they can essentially create building blocks that make up a Pokemon's model to allow for a more efficient pipeline.
Lots of spline showcases used here, toggles that allow for smoother movement (i'm really simplifying this for the sake of Twitter)

A goal to create various games with unique or differing artstyles using a shared set of models as a base.
GIF of it in action, someone should send this to ILCA

We're done! I'll try to get this uploaded ASAP, with full translations (hopefully) coming over the following days/weeks.

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More from @Lewchube

Aug 25
this is a really smart example of Kanto’s design, wedging a tiny route in-between the only two megacities encapsulates Tajiri’s initial pitch for Pokemon’s world— being based off his childhood home effectively being paved over by human development
the only issue with Route 7 is that it doesn’t go far enough with the idea. Wild Encounters are identical here to previous routes that suit a different context

putting some more man-made Kanto Pokemon here would probably fit a bit better
A really subtle detail about the Gen 2 and 4 interpretations of R7 is that a dirt path has started to form between Saffron and Celadon

fully completing the route’s transformation into something purely transitional for humans to cross Image
Read 8 tweets
Aug 18
Saw Lewtwo at Pokemon Worlds today. Told him how cool it was to meet him in person, but I didn’t want to be a douche and bother him and ask him for photos or anything.

He said, “Oh, like you’re doing now?” I was taken aback, and all I could say was “Huh?”
but he kept cutting me off and going “huh? huh? huh?” and closing his hand shut in front of my face. I walked away and continued competing, and I heard him chuckle as I walked off. When I was leaving I saw him trying to walk out the doors with like fifteen TCG Boosters
in his hands without paying. Masuda very nice about it and professional, and was like “Sir, you need to pay for those first.” At first he kept pretending to be tired and not hear him, but eventually turned back around and brought them to the counter. When he took one of the
Read 4 tweets
Aug 15
never seen (anime) model sheets for the Unown until today but LOOK at this little guy go Image
here's Unown Y sleeping Image
SLAM Image
Read 4 tweets
Dec 25, 2020
An anonymous poster has leaked some prototype files on 4chan's Pokemon board.

This thread will document what has been discovered by the community.

So far:

- The Bootrom for the Nintendo Switch (dated 2017)
- A file called "beluga.nsp" in an "eevee" folder. LGPE Protos likely? Image
IMPORTANT NOTE TO ALL SITES REPORTING ON THIS:

I do not have access to the leak, nor did I release it.

Many sites made this mistake last time, and be warned that I will go to extreme lengths in order to correct articles that state otherwise as it is very damaging to my brand.
**The image in the first post of this thread was from the SwSh leak of Oct. 2020**

- 100% confirmed Let's Go Eevee at this point (uses prototype icon)
- Also it's related to wack0's hack of Nintendo dubbed the "Gigaleak" lol Image
Read 33 tweets
Oct 22, 2020
Hey @GamesRadar, this is the SECOND time your writers have made a heavy error when reporting something that involves myself.

In your article, you say that I "have access to the leak" which is ENTIRELY untrue and was stated MULTIPLE times in my findings thread. (1/3)
I have been sent information to report on. I do not have any content or files myself. Something similar happened when I reported the Picross protos last month, which means I'll be pressing forward with further action. This is super damaging to me. Also, who wrote this?? (2/3)
Below a link can be found to the last incident of a similar nature. I would like the article to be edited to fix these unprofessional mistakes that hold me accountable. I am both disappointed and livid. @DanDawkins @apacherose3 @therachelweber

Read 6 tweets
Oct 21, 2020
Hohoholy shit.

A prototype of Pokemon Sword has been leaked on 4Chan. It might be completely unrelated to the wack0 leak of 2018, which is where every single other Pokemon proto leak has come from.

Therefore, we have no idea if this is real or not. More in the thread... Image
- Seems to use Sun/Moon as a base and had a minimap at one point (seems to show Alola's Royal Avenue)
- Screenshots show a WIP train station, Route 1 and Hop's house.
- Beedrill (which is not in the final game) is in the background, and is replaced on Route 1 by Butterfree. ImageImageImage
Disclaimer should be pretty obvious at this point, but I did not leak anything nor am I related to it. At this point, I'm relaying information from the 4Chan thread and various members of the community so big sites don't mess it up.

- People have confirmed it's real/playable
Read 76 tweets

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