Another cool thing in this article -- and something I've never seen elsewhere: I used @karsten_frank's deck aggregation method to make archetype-average Limited decks for each two-color pair and every #2CUDS in the set.
How is this possible without the @17Lands public data? Well, they *do* post trophy decklists, so I just made "typical trophying decklists" by looking at the bundles of cards that most often appear in winning decks. For example...
I recommend using @archidekt's playtest functionality to goldfish with these -- it's a fun way to see how the cards interact and get used to the play patterns.
3/6
Here is an aggregate decklist of all trophy decks that include Nishoba Brawler. It's a predominantly green deck with a lot of dual lands for domain, and leans aggro. The Brawler actually appears in more trophy decks than even...
...Wingmantle Champion. The "average" trophy deck with the Wing Chap runs 2 copies, PLUS 3 copies of Shield-Wall Sentinel.
Seriously: try playing out a couple of solo games with this deck, and you'll quickly see why the defenders archetype is so strong! archidekt.com/decks/3288008#…
Anyway, the article has something like 33 of these aggregate decklists that you can easily copy & paste into your favorite playtest application. Check it out and let me know what you think!
I listen to a lot of podcasts. This thread recognizes my favorites -- those I've listened to the longest, those I most eagerly anticipate, and those I most readily recommend to others.
The first, and most obvious member of the PHoF is @maro254's 𝗗𝗿𝗶𝘃𝗲 𝘁𝗼 𝗪𝗼𝗿𝗸. It's an entire game design education in 30-60 minute chunks, and is nearing its 1000th episode!
DtW is what got me hooked on Magic. I devour(ed) every episode, and have listened to many of them twice. If you are one of the few people following me who hasn't listened Mark's enthusiastic-yet-informative discourse on a huge range of subjects, fix that.
If there was any doubt that the most interesting card in DMU Limited is Wingmantle Chaplain, here's some more evidence:
In a model that disentangles card and archetype strength, the Wing Chap stands out as the single card that's most central to decks in which it appears.
🧵1/4
This model is the focus of my latest article at @ChannelFireball, in which I dig deep to learn as much as we can learn from @17Lands early in the format.
Specifically, I estimate that decks built with Wingmantle Chaplain would win over 5% less frequently if the Chaplain was removed. The article lists similar values for each card in the set, plus indicates the color archetypes in which each card has performed the best.
I was curious to see which sets have contributed the most to the Commander format, so I turned to @edhrec data, and counted up the number of decks in the current Meta in which each card appears. mtgds.wordpress.com/2022/03/06/ris…
It turns out that Kaldheim, Throne of Eldraine, and War of the Spark are -- by at least one measure -- the expansions from which the most contemporary Commander decks are built.
There may be a recency bias in the @edhrec data, or it might be the case that @wizards_magic is increasingly designing for Commander in recent releases.
The Commander sets and reprint-heavy Masters sets have done a great job of adding supply to the pool of popular EDH staples.