behind the scene of my recent piece 'Yin Yang'
(1/7) 🧵
(2/7) 🧵
The process you see here is edited heavily and only shows you just straight lines with no errors. And obviously, that is not the case.
(3/7) 🧵
I spent about 2~3 weeks just coming up with the concept and idea. And let me tell you, that was the most challenging part of any of this process. It's such a painful feeling not knowing what to do and feeling lost.
(4/7) 🧵
I have pretty high standard when it comes to making 1/1. Here are the important criteria when I am making 1/1:
- Does it have a good story?
- Does it make you think?
- Does it have a message?
- Lastly, is it a fuc*ing dope art that you would hang on the wall?
(5/7) 🧵
And, of course, these important criteria don't help me have a smooth process. It is just endless trial and error. I've done animation long enough to know I'll eventually land somewhere if I don't quit and stick at it.
(6/7) 🧵
However, when there is just too many trial and errors, it drains me mentally and physically. It was such a rollercoaster ride! I have such huge dark circles from lack of sleep, and my back hurts like crap.
(7/7) 🧵
Am I happy with the result? Yes.
Did I enjoy the process even when there was pain? Oddly, yes.
Was this all worth it? Hell yes.
TLDR:
- took me 2~3 weeks for the concept and idea
- took me 2 weeks to execute it.
- making 1/1 is always a rollercoaster ride
- do I enjoy pain? yes.
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2. Conveying with words, what I went through is very difficult. I was never a reader/writer, and being a bi-lingual doesn't help. I was always a visual guy. I was on an emotional roller-coaster while working on the 'Life and Death' animation.
3. Not because it was about life and death, but because I was not completely happy with the art. When I work on something for a long time and look at the same thing numerous times, I start to lose the sense of whether it's good or bad.