Tudor Girba Profile picture
Sep 27 11 tweets 5 min read
This article 👇 offers an introduction to #MoldableDevelopment.

It's written for a first time reader. It's not quite short, but it's not that long either (~4000 words). It has concrete examples, but also a little broader theory.



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It starts from the reading problem: reading accounts for the single largest expense in software development today, but it's just a strategy to gather information from the system. We can automate much of it, but we should do it through custom tools.

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To give a hint as to why this is relevant, I describe of an experiment in which we gave student teams the same requirements and a constrained tech. They produced very different structures which suggests that a system's inside emerges over time and that we need to react to it.

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I then describe a public exercise in which we explored the use of system properties and feature toggles in Open edX. Automating the detections necessarily required a custom solution that matched the internal framework used for defining these properties.

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Even more interesting was how once we had an overview of the definitions and usages of properties, we could also identify dependencies that would otherwise remain hidden.

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You can learn more details about this exercise here:



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This is just an example, but it shows what building custom tools could mean. For this proposition to be practical, the construction of custom tools must be inexpensive. We develop #GToolkit to show how #MoldableDevelopment can work in practice.

gtoolkit.com

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#GToolkit is not only an enabling technology, it is also an elaborate case study of #MoldableDevelopment. To exemplify this idea, I show a couple of scenarios in which we use the environment to document and reason about the environment itself.

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The technology is important, but the key resides in the method of working. This implies new skills (and roles) and new opportunities for working as a team.

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By decreasing the cost of insights about the system, #MoldableDevelopment introduces a new feedback loop that has far reaching consequences also for the business.

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Working with @BenLinders on this article was just extraordinary.

I hit a writer's block at the beginning of the year, but Ben kept pushing diligently for 8 months! Along the way he helped me refine the article to make it more digestible for first readers.

Thank you Ben!

11/

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More from @girba

Jul 29
A case study of #MoldableDevelopment:

A while back we implemented the squarified treemap algorithm in #GToolkit.

The implementation is based on a paper written by Bruls, @mackees and van Wijk in 2000 that describes a heuristics-based algorithm.

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The paper describes the algorithm in detail, and most of the explanations are based on visual depictions.

Here is a visualization showing the core iterative steps taken by the algorithm.

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Of course, the main goal of implementing an algorithm like this is to produce the final picture. Here is how such a result looks like in #GToolkit.

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Read 7 tweets
Feb 21
A beautiful example of #MoldableDevelopment. The view itself is not the most interesting part. The fact that you can write it with a screen of code is. That code is the legend of the tool.

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While the tool is generic, we can easily imagine customizing it for specific contexts. For example, highlight specific files that are important for a specific investigation, like those from a special folder. When every view is an extension, you enable a rich experience.

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In the not too distant future, we’ll look back to this age and find the present default tools rather quaint.



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Read 4 tweets
Feb 19
"Everyone in the team should know the vision. Including the technical people." Sure, says everybody.

"Everyone in the team should know how the implementation. Including the non-technical people." What?!

Yep.

Let me take you on a ride.

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Typically, it all starts with a vision.

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The interface kind of reflects it.

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Read 19 tweets
Jan 3
Last year we shipped a first version of #Lepiter and it felt great to see it flying out the door:


Lepiter is the latest significant step in our journey to making systems explainable. Here is a behind the scene peak of how we got here.

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Our guiding north star @feenkcom is making the inside of systems explainable. We spent a great deal of energy rethinking how we can figure systems out, and this led to #MoldableDevelopment and #GToolkit.



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#GToolkit proposes a new development experience. We see the environment as a language made out of visual and interactive operators that can be combined in many ways while working with the environment.

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Read 20 tweets
Nov 30, 2021
#ToolsForThought

But, what thought?

🧵

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The recent conversations about #ToolsForThought tend to revolve around note taking. Indeed, a note can be a representation of thought...

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But, a tweet can also be a representation of thought.



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Read 21 tweets
Nov 9, 2021
I gave a talk at #QConPlus on "Moldable Development by Example".

A summary.

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The talk consisted mostly of two stories. Two examples.

I started with a little story inspired by our recent experience of going through the Open edX system.



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It went like this. Imagine you have a system written in Python and you want to split it for various reasons.

You'd first look for components that already exist. In this case, the system already seems to have top components available (as documented by top folders).

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Read 20 tweets

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