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Oct 4, 2022 30 tweets 7 min read Read on X
Because of the latest Nobel price announcement, maybe it's time I should dig up some threads I wrote two years ago, and explain some things that quantum mechanics does and doesn't let you do with and around the curious notion of “p-gadgets”. 🧵🔽 •1/27
So, given a real number 0≤p≤1 (the cases p=½, p=¾ and p=1 will most concern us), a “p-gadget” is a hypothetical apparatus consisting of a pair of devices, which I will call “thingies”. Thingies always come in pairs: the gadget is the pair of twin thingies. •2/27
Each thingy has 3 buttons on them, “X”, “Y” and “Z”. When you press one of the buttons, a light on the thingy flashes (instantly), either blue for “yes” or red for “no”. That's all a thingy does. By itself, it's pretty useless. Furthermore, it can only be used once! •3/27
So all you can do with a thingy is press one of the X, Y or Z buttons, get a yes/no answer, and then it becomes junk. But there are rules connecting how the twin thingies in a gadget behave! Bear with me, because that's the whole point of the gadget. •4/27
The rules (below) specify (i.e., restrict) what answers (yes or no) the two twin thingies of a given pair can give you. The rules apply regardless of how, when or where the thingies are used. Crucially, the thingies do not communicate with each other when they are used. •5/27
The rules (on the answers given by both thingies for a given p-gadget) are: ① if you press the SAME button on both thingies in the pair, you ALWAYS get the same answer from both, but ② if you press DIFFERENT buttons, you have probability ≥p of getting DIFFERENT answers. •6/27
That's it! That's all that p-gadgets guarantee you. (Note that, in ②, the probability is understood for any setting of the buttons, even an adversarial one, across many gadgets. For p=1, interpret “probability 1” as “always” for simplicity.) •7/27
These gadgets might not seem terribly useful, but let's skip over this for the moment and ask: can they be made? Clearly, the greater the value of p, the more difficult / powerful (i.e., the more constrained) the gadget. Which can be made, and how? •8/27
Well, it's very easy to make a (½)-gadget (i.e. p=½: in ②, different buttons settings must have ≥½ chance of giving different answers): to make such a gadget, simply flip three fair coins, and choose the answers to be given for X, Y and Z by both gadgets thusly. •9/27
Namely, the yes/no answer for each of the X, Y and Z settings is chosen independently with probability ½ for each of “yes” or “no”; it is chosen at the gadget's creation, and it will be the same for both thingies in the pair (this guarantees ①). •10/27
If different buttons are pressed, we get the result of two different coin flips, which have probability ½ of being different, so ② is satisfied with p=½, as announced: so we have (trivially) made a (½)-gadget (factory), in a classical world. •11/27
This gadget (described in tweets 9–11) is a classical one, and it uses “hidden variables”: both thingies embed the answer they will give when each button is pressed, and they are hidden because they can be revealed only by pressing the corresponding button. •12/27
Now if you think about it a bit more, you see that in a “hidden variables” perspective you can't do better than p=½: condition ① imposes that both thingies must have the same predefined yes-or-no answer for X, Y and Z, … •13/27
… but it's an easy exercise in probabilities to see that we can't find a probability distribution on the 8 possible combinations of all three so that the probability of two different values being distinct is ≥p, for p>½. So a (½)-gadget is the best we can make thusly. •14/27
Now of course we might try something different. If the thingies in a pair could communicate, it would be easy to make a 1-gadget: the first thingy to be activated always answers “yes”, say, and communicates the button pressed to the other, … •15/27
… which then will give the same “yes” answer for the same button, and “no” for the other. This would be a 1-gadget, but we can't do that because the thingies can't communicate: they must work even when separated by distances so huge light cannot get across. •16/27
I think it's really worth taking a moment to ponder how one might proceed to make a p-gadget for p>½, even a 1-gagdet, and what one might do with such things, because it takes a while to get used to the concept!

Let me now describe what is known about making p-gadgets.
•17/27
‣ Classically, you can make a (½)-gadget, as I explained, but you CANNOT make a p-gadget for p>½.

(Of course, there are assumptions here — “local realism” — that I glossed over, e.g., that you cannot predict in advance which button will be pressed.)
•18/27
‣ Using quantum mechanics, you CAN make a (¾)-gadget, but you CANNOT make a p-gadget for p>¾.

Both parts of this are remarkable! Quantum mechanics lets you go beyond the p=½ limit of local realism, but not arbitrarily far either!
•19/27
(Essentially, to make a (¾)-gadget using QM, if you know what this means, you start with two entangled spin-½ particles with state (|↑↓⟩−|↓↑⟩)/√2, you put one in each thingy, and each X,Y,Z button measures its spin on an axis separated at 2π/3 from the other.) •20/27
Note that this HAS been done and tested experimentally. This is what the whole fuss is about. Conceptually, it's an easy experiment, but actually eliminating all “loopholes” to eliminate possible local hidden variables explanations is experimentally quite challenging. •21/27
The UPPER bound on what we can do with quantum mechanics is equally remarkable. Basically this is “Tsirelson's bound”, but there are lots of subtle convex inequalities at play which I don't claim to fully understand (and I've forgotten part of what little I knew). •22/27
‣ Even a 1-gadget WILL NOT allow you to communicate faster than light, but it WILL allow you to communicate far more efficiently (it collapses communication complexity).

⇒ We can conceive gadgets beyond what QM allows, and they too can be studied (mathematically).
•23/27
(Actually, the standard term here is a PR-box or Popescu-Rohrlich box, which is a bit different — less symmetrical — from the 1-gadget I described, but the two are equivalent in the sense that we can make either of these things from the other.) •24/27
If you want to know more about all this, there are a few past threads of mine when I was trying to learn about such stuff, and some more knowledgeable people gave me interesting answers and pointers, such as this thread 🔽 and the ones it links to. •25/27
I had also written a (part of a) blog post on the subject. It doesn't say much (beyond what I wrote in this thread) and it's in French, but there are links to a number of papers some of which are a great introduction to the subject. •26/27 madore.org/~david/weblog/…
Probably the best place to start is the nicely written survey paper “Bell nonlocality” by Brunner, Cavalcanti, Pironio &al, which is introductory and covers various aspects of the question, from mathematics to experiment. •27/27 arxiv.org/abs/1303.2849
PS: For mathematically precise definitions of various convex sets of possible correlations (“local”, “non-signalling”, and 3 “quantum” sets whose relations are linked to the Connes embedding conjecture), see §2 of Dykema, Paulsen & Prakash: arxiv.org/abs/1709.05032 •28/(27+1)
PS2: Maybe I should also link this MathOverflow question where I define related concepts of “p-coloring” and “quantum p-coloring” a graph for 0≤p≤1; the above says that the triangle graph is ½-colorable and quantum ¾-colorable with 2 colors. mathoverflow.net/q/365464/17064 •29/(28+1)
⚠️ CORRECTION: I made a silly mistake, and every “½” in the thread above this tweet should be changed to “⅔”. The thread quoted below 🔽 explains this in detail (and gives proofs of all relevant statements). Sorry about the confusion! •30/(29+1)

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More from @gro_tsen

Jul 20
OK, this 🔽 blew up (and I'll need to mute the thread). I can't respond to every reply individually, but there are a few common ones that deserve specific attention. So here are a few followup points. 🧵⤵️ •1/15
First, there are number of things that I forgot to mention. Like how many homeless people were forcibly removed from Paris ahead of the games, or students being told to vacate their residence because they would be used as lodging for the games. •2/15
Or how the price of metro tickets has been suddenly doubled(!) for the games. Admittedly this is more of a tourist tax, because locals typically have monthly cards or could buy their tickets well in advance, but this is still crazy from a supposed public service. •3/15
Read 15 tweets
Jul 19
I think non-French and non-French-speaking readers should be told about how utterly insane things are now in and around Paris because of the Olympics are. The opening ceremony is one week away and they've already barred any access to the Seine! 🧵⤵️ •1/19
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Jun 24
En tant que Français et Canadien, je pense qu'il est nécessaire que je dise un mot au sujet du fait que les binationaux sont soudainement considérés comme suspects en France, presque des ennemis de l'intérieur. 🧵⤵️ •1/22
Je suis né en France d'une mère française, et j'ai vécu quasi toute ma vie en France, je parle français depuis que je sais parler, j'ai fait mes études en France, mes amis vivent en France, je m'intéresse à l'histoire de France, au droit français, à la langue française… •2/22
Bref, je suis non seulement légalement français, mais, que ça me plaise ou non, je suis aussi culturellement français, et, je n'ai aucune honte à le dire, j'aime profondément ce pays, au moins autant que Monsieur Bardella. Même si en ce moment j'ai du mal à en être fier. •3/22
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Une chose fascinante avec le regard que la droite et le centre portent sur la gauche française, c'est que la gauche du passé leur semble toujours plus acceptable que celle du présent: Gambetta, Briand, Blum, Mendès-France, on conteste très rarement leur héritage, … •1/11
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La gauche du présent, en revanche, ou du passé proche, paraît toujours détestable: la victoire du Front populaire de 1936, et l'alliance des socialistes et radicaux avec les communistes, n'a pas été accueillie avec enthousiasme par le centre-droit d'alors, … •3/11 Image
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Jun 11
J'ai calculé les coefficients de corrélation des résultats entre toutes les listes des dernières européennes, et je trouve ça très intéressant pour se faire une idée de la proximité idéologique entre elles (notamment, de qui se rapprochent les «petites» listes). 🧵⤵️ •1/14


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(Désolé pour ce dump sous forme d'images: si vous voulez le résultat sous format texte, il est là: — la même page comporte le script Perl abominable que j'ai utilisé pour le calculer.) •2/14gist.github.com/Gro-Tsen/e54a8…
La source des données est là: (il faut fournir ce fichier csv en entrée à mon script Perl pour produire le résultat). •3/14 data.gouv.fr/fr/datasets/re…
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Nov 26, 2023
Let me say a few things about “random” versus “generic” sequences (binary sequences, say). A random sequence of 0's and 1's everyone has some idea of what that looks like: take a fair coin and flip it repeatedly. But what in the world is a “generic” sequence? 🤔🧵⤵️ •1/21
There are many flavors of randomness and correspondingly many flavors of genericity, but the overall theme seems to be that a random object is one that doesn't belong to any “easily explicitly described” set of measure zero, … •2/21
… whereas a generic object is one that doesn't belong to any “easily explicitly described” meager set. What does all of this mean? Well, “easily explicitly described” depends on the flavor we're talking about: but clearly we need some kind of restriction, … •3/21
Read 21 tweets

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