WildBrick142 ❄️ Profile picture
Nov 9, 2022 30 tweets 21 min read Read on X
this might just be the longest series of posts of all dlc's. #GTAOnline the criminal enterprises vehicle #cutcontent & other oddities.

featuring a special guest: an early version of carcols.meta that has been left over in the files. thank you, rockstar!
[1/29] Image
before getting on the individual vehicles, there is a really strange oddity going on. this time, no modkit id's were skipped. logically, that would mean that most likely no cars were cut. yet there are tunables to enable *something* wedged right in between the other cars
[2/29] ImageImage
attempting to solve the hash, i got a name for the vehicle: CZ1 (actual display name could be more stylized eg. 1CZ, 1-CZ or CZ-1.) of course it could still be a hash collision but i have confidence in the name, based on a few tests. thought process in comments (long read) [3/29] Image
brioso 300 widebody references link-models named "brioso3_boda" and "brioso3_bodb". no actual models remain. i'm going to make a guess and assume it was a body kit of some sort.
an unused left iridescent headlight remains, replaced with a duplicated right irid. headlight.
[4/29] ImageImage
early carcols also shows:
door part name changes
performance upgrades originally being weaker & susp. being a lot lower
"Popped Vented Hood" did not have a vent piece & "Vanity Hood" had a vent instead of glass
mirrors part category changed from VMT_DOOR_R to VMT_WING_R
[5/29] ImageImageImageImage
as for the car itself, for some reason the engine bay is a removable part. this is not something the original brioso 300 model had. and it has a unused collision model for bags on the engine cover, probably leftover from original model which had a modpart utilizing the col
[6/29] ImageImageImage
corsita doesn't have much to hide, aside from the fact both mirrors are removable (potential mirror customization?), and the early carcols treating the hood as a hood instead of a trunk and the engine cover as a trunk instead of a hood (the final names make more sense.)
[7/29] ImageImage
draugur... pretty disappointing for something that costs 1.4 million. so here's a list of parts that are designed to be removable: mirrors, engine (not necessarily for customization), air filter, roof, and *the entire frame*. some of those would have had cool potential.
[8/29] ImageImageImageImage
greenwood had a bunch of engine block mods cut, wish i knew why because i can't make sense of it either. it also has an unused model for a rear wheel cover, but that thing clips through the wheels half the time so i can understand why it was cut. bit of a shame though.
[9/29] ImageImage
the (not-blista) kanjo sj seemingly lost a spoiler, as there is an unused modpart collision for one. meanwhile, according to the early carcols, engine covers and air filters have had their category names swapped for some reason.
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only thing of note for the lm87 is its seat model being designed as a modpart-removable part. missed opportunity for seat customization, i guess.
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omnis e-gt has an unused painted rear bumper model, as for removables there's the front plate & seats, and theres an unused dummy node misc_c that has no geometry and is located at 0,0,0 of the model. another thing of note is the car's modkit data is completely missing...
[12/29] ImageImageImage
...from the old carcols. meaning it was either completely unfinished at the time, or was a quick gta6 backport (i mean most dlc cars these days are). this bold claim is based on the fact it's using an advanced flag that appears to have no effects. (explained more in pic)
[13/29] ImageImage
postlude has removable engine detail & manifold.
from the old carcols we know that the front quarter panels originally were not breakable, and the engine mods reused remus' engine mod names. mirrors & doorcards originally caused the same bug you see on xa-21 but was fixed [14/29] ImageImageImageImage
rhinehart used different names for intercoolers. sunstrips, splitters and hoods were ordered differently. a front bumper was cut - no model remains.
oddity: social club names the car "Reinhart"
[15/29] ImageImageImage
ruiner zz-8 has a removable air filter and pulleys. there are unused linkmods for 2 mirror variants, and splitters 18 and 21 got cut. no models remain.
old carcols: the spoiler was originally a misc part and not an extra, so it wasn't possible to glitch it off before.
[16/29] ImageImageImageImage
sentinel classic widebody upgrades used to be weaker, strut braces had different names (originally reused from calico & vectre), carbon + sec. rear bumper variants did not exist, and bobblehead customization was disabled because it exceeded the arbitrary 255 modpart limit [17/29] ImageImageImageImage
sm722 upgrades also used to be weaker:
- ems lv2: 45 -> 60
- ems lv3: 70 -> 100
- ems lv4: 100 -> 160
- sport brakes: 50 -> 60
- race brakes: 100 -> 120
the social club image shows a small vent on the front bumper, which is missing on the final model.
[18/29] ImageImage
10f has a removable front grill. and old carcols: canards, diffusers, spoilers, skirts, spliters, and roofs were listed in a different order. Competition Suspension was originally lower (30 -> 28). two street splitter variants were left unused - models still exist.
[19/29] ImageImageImageImage
10f widebody is pretty similar to 10f: same part types had order changes with the inclusion of grilles and extra parts. same street splitter variants are unused here too, and, for some reason "Big Wing"s (C + FC) are unused here despite being available on the stock model [20/29] ImageImageImage
Competition Suspension had the same adjustment (30 -> 28). a hood catch model is unused and the widebody kit is designed to be removable by modparts. also, social club calls the car "10F Custom" - possible original name? finally, relevant for both 10F's, the reversing...
[21/29] ImageImageImage
...light originally had no intensity. that was changed to 0.25 while the tail light corona Z rotation was adjusted a little. (6.026 -> 5.85).
while i still have room (and cause i forgot earlier), ruiner zz-8's reversing light intensity also changed from 0.0 to 0.25
[22/29] ImageImage
torero hugs-and-kisses had a bunch of part order swaps - exhausts, spoiler, skirts, hood, and roof - and a lot of adjustments to the headlights. reversing light and reversing light corona intensities changed from 0.0 to 0.25 & tail light corona rotation changed 5.9 -> 0.0
[23/29] ImageImage
vigero zx originally had its HSW sticker placed on the trunk door instead of the rear bumper. other than that, this is another one of those cars that managed to escape the mirror bug. [24/29] ImageImage
final new dlc car, weevil custom. suspension stats changed & Race Suspension was removed. category changes for sunstrip (VMT_CHASSIS -> VMT_INTERIOR1) and rollcage (VMT_INTERIOR2 -> VMT_CHASSIS). seats were renamed. livery changed order a little. [25/29] ImageImageImageImage
oh, you though this was over? hah. even updates to day 1 cars are not safe from the cutting room floor...
picador has two unused rollcages. they're basically "Full Cage"s but with an X-bar at the back. [26/29] ImageImage
sentinel xs lost a "Carbon High Level GT Spoiler", for... whatever reason. model and text label still exist. did someone forget to add it? [27/29] ImageImage
stirling gt has a bunch of unused models for headlight tape variants. i don't know if they were meant to be separate or if there were meant to be more rollcages using them. [28/29] Image
and, finally, the zentorno has 2 unused exhausts ("Angular Triple Exits" variants) and 5 unused spoiler models.

...well, this went on for a while. i blame that early carcols. but i can't say i don't like it, hope more DLC's have these accidents. hehe. that's all for now! [29/29] ImageImage
(not a part of the thread)
tldr analyzing vehicle name lengths and coming to a conclusion while hash solving. possible reaches, and i could always be wrong. we won't find out anytime soon. ImageImageImage

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