I think that replacing a content creator with AI will be possible shortly. Having worked for years with Unreal Engine/3D and deepfakes, this thread is just me spitballing ideas on how this could be made possible today:
While tools like synthesia.io exist, they're very fake and simply wouldn't fly with the audience. Your digital avatar using a tool like this would lack authenticity.
The best way to make an authentic avatar is to use deepfakes (trained on the content creator's own face/video): github.com/iperov/DeepFac…
You could also do voice reconstruction and Descript surprisingly has a pretty good tool for Voiceovers that we use often:
The problem with deepfakes is that you STILL need another person to mimic your personality and look approximately like you. A stunt so to say. Even if you do it near-perfectly, the trained eye will still be able to tell the difference unless the base actor is your twin.
For example we deepfaked Ranbir Kapoor but you can still tell the difference:
Voice is the easier problem:
In my opinion, in 2 years nobody can trust phone call recordings and they won't be admissible in courts either. This is a radical change that Indian courts especially aren't ready for.
Another approach (free spitballing here) is to create a 3D avatar of the creator and use a library of pose animations. Someone will have to still input what pose the creator will use at what timeframe but that's an easier job than shooting a video. Unreal Metahuman is great.
I've done something similar in Unreal many years ago (way before Metahuman): (watch from 15mins)
This one is much lower fidelity than Metahuman.
There's another crazy combination I saw a while ago: Unreal Metahuman + deepfake.
This one is realtime but anyone that's made a deepfake knows that 1024 res takes lots of TIME to train. Impressive for realtime. My 3070Ti took 48h for the Ranbir one.
A further combination could be Metahuman + deepfake + RTX + $2k Rokoko mocap suit for real animations: rokoko.com
Now you can use any actor: Easy to outsource your job to your cousin for cheap :P
You can do Mocap for nearly free with deepmotion.com but I find their AI and output to be clunky. Audience can tell.
Eventually some combination of trained data from creator mocap + Lyrebird type voice reconstruction + Metahuman + deepfake + GPT-3/GPT-4 (feed transcripts of creator's content so you can generate scripts given prompt) == Near total exit from your job
IMO creator-AI replacement is ready for shorts/reels (someone just needs to run an experiment) because you don't have too long to display personality.
In 2014 I freelanced for a guy from MIT who was making a "digital will": people close to death were supposed to write lots of content, and the company would create an AI-chatbot for their children to converse with post death. I think this will be real one day.
We've seen this before, in Superman. Superman's father Jor-El packs an AI-version of himself that can converse/help his son posthumously. It is mentioned in the comics that this version of the AI does not "feel" like a human being, it's just a mimic like chatbots are today.
Interesting times.
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People know that we use virtual production (a brand new filmmaking technique) used by TV shows like the Mandalorian and 1899 to exponentially speed up workflow for our content. Here’s a thread about it 👇
We invested in virtual production many years ago when Avalon was still a services company. The goals were simple:
1. Stop going outdoors for any shoot whatsoever unless absolutely necessary.
2. Upgrade our production to film level without increasing recurring costs
What started as an experiment has now become an integral part of our workflow, allowing us to create content very quickly, with Netflix level production quality. Sometimes we even drag an Unsplash image or use Google street view for the backgrounds: allowing us to be anywhere!
It's 2022 and most people think this is the year of the "Metaverse".
In this thread, I'm going to run you through some exciting experimental features that Oculus launched last year, why they're important to the future of VR, and how you can get started 👇
The Quest launched native Hand Tracking, with controller-less use of the platform. Using the front cameras, the Quest 2 can tell the positions of your hands and fingers.
The only drawback with the algo is that hands don't get rendered if they're placed one on top of another!
In February, the Quest allowed you to bring your real life couch/chair into VR by "drawing" a rectangle on any real surface at home. With this, you can finally sit down on a chair or couch in VR!
Meta had a plan with this, which will be unraveled as you read through the thread.
Avalon’s Discord server has reached 40,000 members today. We have more than 77% member retention from when we started (4-5 months ago). This makes us a fairly large education oriented server and among the top *active* servers in the world.
Here’s a thread on our learnings 👇
We moved to Discord the very day they announced Discord Communities. At this point, Avalon had a telegram group with about 13k users, hovering at around 30% retention. We had many subgroups and were finding it hard to manage.
In the first few days, we weren’t sure what to expect. We were able to move around 10k users from Telegram to Discord, but stalled pretty quickly after.
Here’s a thread on why YouTube is a terrible platform for learning:
YouTube’s primary agenda with its algorithm is to keep the user on its website for as long as possible. This is a massive problem for educational videos.
The algorithm does this by constantly serving the user a stream of high retention videos so they never drop off the platform.
According to pretty much all the top Youtubers, including MrBeast, videos with close to 50% retention and 10-20% CTR do quite well on the platform.
Many of the concepts in most fields of study have a hard time with retention, even with the best of teachers. Even Feynman!
Here’s an example:
My old YouTube Metastartup series (a playlist) has a video on getting started with starting a company. It has great retention!