#molecularnodes 2.0 is released! Completely re-written from the ground up for countless improvements in speed and usability. Can also more easily accept pull requests for those who'd like to contribute.

github.com/BradyAJohnston…
This is incompatible with earlier versions. There are some features I am yet to port over, but will do so eventually (after I finish my thesis). Would love if people would like to try and add some features / clean up my piles of messy code.
Also this movie is rendered with #eevee, I'm really going to try and practice more with EEVEE to try and improve render times and make it better for those who don't have a 3090 to rely upon.

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More from @bradyajohnston

Dec 5
I can now load _basically_ every atom from an entire bacterial cell, into #blender3d and #geometrynodes via #molecularnodes. Each macromolecule is down to atomic detail where available via CellPack, totalling ~250,000,000 points, all rendering (quite quickly) in Cycles #b3d A 3D rendering of the inside of a Mycoplasma Genitaliam cell
Again this is the fabulous dataset from CellPack (pubmed.ncbi.nlm.nih.gov/34774566/) by @MartinaMaritan
@MartinaMaritan I'm very much looking forward to making some cool animations now that I it's all inside of and manipulateable by #geometrynodes. @JacquesLucke this isn't quite on the scale of the human cells in the Blender HQ, but it's getting pretty close!
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