I’m pretty cold on the forthcoming Assassin’s Creed as well, because it sounds like one of those second-string smaller games that’s going to strip a bunch of stuff out - and yes, we all want shorter games made by people who work less, and the big releases *were* very bloated,
But you can’t train me to the tune of like 300 hours that an Assassin’s Creed game is a big sprawling stupid RPG now and then expect me not to be disappointed when you change your mind again
Also the risk of a perennial franchise problem: doing your best settings really dirty in terms of the time and budget. Liberation and Freedom Cry deserved more than second-order releases, the 1914 side bit in Syndicate was more interesting than the main game, etc etc etc etc
Finally going to Baghdad or Moscow or Beijing but it’s always in a comic or a side-scroller or something like this
And it’s all in service of a plot that has become completely nonsensical
I say ‘become,’ it was always stupid, but the first couple of games were able to preserve a lot of mystery by just not telling you everything all the time and it was genuinely pretty effective I thought. Felt like you were uncovering secrets!
Anyway this new one Mirage is an interim release before they do Infinite, another run at ‘what if we just use one game system as a platform and release new content on it,’ which IO tried with Hitman to mixed success
You could see the germ of this idea with Unity’s faux mission select screen, which typified the problem in that most of the ones you couldn’t select sounded more interesting than the one it forced you to
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Run into an incredible story about the unpredictable nature of monarchy. So in 18th century Sweden identical twin brothers get convicted of murder, for which the penalty is naturally death. But the King offers them clemency, of a sort:
Their sentences will be commuted to life imprisonment, if they agree to take part in an experimental medical trial which is going to cause them great suffering and perhaps kill them just as surely. You imagine with some trepidation, the brothers agree to do this.
Whereupon the King sentences one to drink three pots of coffee a day, and the other three pots of tea, every day, until they die.
On the other hand, deliberately missing the point in order to annoy the alcohol industry is very funny. Yeah yeah your craft or whatever, we are in the public health business and we don’t care about your phenols
As disastrous as prohibition was, were the temperance movement wrong to say that the alcohol industry was a deadly parasite on particularly working class people
one thing I will never really forgive rich people for is the knowledge that an expensive t-shirt actually actually legitimately sometimes feels about a million times nicer to wear if you’ve only worn normal people t-shirts, because of the materials or whatever (not a scientist)
but I’m not going to pay for an expensive T-shirt so now I just have to wander the earth in my normal T-shirt cursed with the knowledge that I could be way more comfortable
‘but why would you pay $500 for a white T-shirt’ bro once you have been imbued with the knowledge you will not ask such things. there’s a whole world of shirt wearing sensation out there. you and I are drinking water out of a ditch asking why people are paying for wine
considering trying death stranding again on the director’s cut. I played a bit when it came out but then I was in a forest and these guys made of oily goop tried to fucking GET me and I didn’t like that at all so I stopped
have a strong negative reaction to any enemy in a videogame whose vibe is that it’s going to GET me as opposed to reduce my health bar to zero
never played alien isolation. never played prey. any time a headcrab showed up in half life 2 I had my eyes closed and was screaming the whole time