On my first day after being hired, @DylanColeArt gave me my first assignment: "I need you to design a Pandoran shark". No pressure.
My imposter syndrome had ALREADY been riding incredibly high (getting a tour of the #Avatar2 concept art gallery had already put the fear of god in me), but after he said that I nearly passed out. After picking myself up off the floor, I got to work.
We went through a few dozen "blue sky" exploratory versions, and within a few days I found myself in a room with the one and only #JamesCameron. No pressure again!! 🙃
After discussing what we had, it turns out Jim was still really gravitating towards the body plan of a sketch done by @WetaWorkshop several years prior to me starting (I believe the piece was by @a_good_baker, forgive me if this is incorrect).
So I began to work off of this design, refining anatomy and detailing it, figuring out the armor plating, adding the pattern and bioluminescence. We all felt the head/mouth design could have something more to it. A lot of Pandoran creatures have a "reveal":
some sort of shape change or unfurling of some extra appendage or something, and we all felt that this guy needed some of that #Avatar "secret sauce".
So we pitched a bunch of wacky, bizarre mouth shapes, and ultimately landed on the triangular, bifurcated, rattlesnake-meets-great white jaw that you see in the final film.
In order to get an approval, Dylan and I may or may not have pantomimed shark jaws ripping through coral (picture each arm being one half of the bifurcated jaw) during a couple of the meetings...
You can see this, more of my #creaturedesign work, and a bunch more absolutely incredible artwork done by the #AvatarTheWayOfWater art team in "The Art of Avatar The Way of Water" art book by @TaraDBennett available wherever books are sold. Thanks so much for taking a look! 🦈
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.@IATSE members (like myself) were told by leadership that the reason there were major concessions to the studios on the AI portion of the recent contract deal was because the studios were so scared of the copyright implications of the technology. 1/
At the time I and others called that out for being extremely shortsighted and suggested there was nothing stopping the studios from creating their own proprietary AI models, and here we are only a few months later: 2/ thewrap.com/lionsgate-runw…
We know that @runwayml has trained their AI products on copyrighted content, including "the YouTube channels of thousands of media and entertainment companies, including The New Yorker, VICE News, Pixar, Disney, Netflix, Sony, and many others" 3/ 404media.co/runway-ai-imag…
Official #conceptart for the "Skimwing" in #AvatarTheWayOfWater - Part 1. A Thread🧵
After hundreds of iterations and nearly a year of my life, under the guidance of @DylanColeArt, we finally arrived at this image to get the design over the finish line.
From the start, Jim had always described it as sort of a "badass flying fish". We always knew it was going to have 3 modes of movement: swimming underwater, "skimming" on top of the water in "ground effect" (an aircraft term I admit I had to google the first time Jim used it),
and full on flying for short periods: basically everything a flying fish could do...
And a few more! (I mean VFX feels like a no brainer!) Congratulations to all of the incredibly hard working teams!!
For the uninitiated, "Best Production Design" roughly translates to "Best Art Direction" for film. So if you liked the visual design of the sets, landscapes, vehicles, and in this case creatures for #AvatarTheWayOfWater this would be the category.