jermz 🧨 Profile picture
Jan 24 10 tweets 7 min read
#CONSUME2CREATE

Here's a 🧵of art food to chew on:

This one's about legendary production designer Maurice Noble whose style became synonymous with some of Looney Tunes' most memorable works:

- Duck Dodgers in the 24½th Century
- What's Opera Doc
- Road Runner Shorts
Here's a great video discussing why the backgrounds were so intriguing.

Key Points:

- BGs as liminal spaces
- Influenced by art history
- Distilled, pushed, wonky vs realistic
- Story and Character shaping the art
- The ARTISTS!

Also, here's a great breakdown of the book, The Noble Approach by Tod Polson:

It's out of print, but you can still get the ebook.

Highly recommend if you want to understand Noble's ideas and processes for Animation Design, many of which I use today.

I picked up the book in early 2019 when I was starting the 2nd Season of #RiseoftheTMNT.

It helped me create a clear process to:
- What to focus on and when
- How to gather and pull from reference
- Design/color methods shaped by story
- etc.

Here's a great quote from the book:
"...Maurice found ways to make a snow-peaked mountain or the landscape of the American Southwest feel more like those places than they really do in person...
...That's what we really want from animation: a distillation of the truth, with all the irrelevant parts removed; a kind of visual reduction sauce. It's the strength of animation as a medium, and it's what Maurice Noble did so well....
...Animation at its best, delivers a visceral, emotional experience, tapping into our senses and imagination. Allowing our senses to discover the truth."
Noble once said: "When working in animation you cannot take credit, you can only say you participated."

He was surrounded by incredible artists that helped cement the classic WB look including:

- Phil DeGuard
- Hawley Pratt
- Richard Thomas
- Bob Givens

and many more!
Animation is a collaborative medium, so process is key.

If you have a clear, proven process, that means you have a way to the finishing line no matter what.

And that clarity creates flow for the next part of the pipeline.

That's what I felt I needed to work on.
Anyway hope that was tasty and gives you some fuel to make something cool.

P.S. Here's how you can help me out:
1. Follow me @nowayjermaine for more on Animation Design process
2. RT the tweet below to share this thread with your peeps

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More from @nowayjermaine

Jan 26
When I was 16, I was dizzy running around in circles trying to learn how to draw.

Here are 10 videos I wish I had seen so I could stop the spinning 😵

#CONSUME2CREATE
How drawing helps you think | Ralph Ammer | TEDxTUM

This one could have saved me from always trying to make something nice to look at. Drawing isn't just about pretty pictures, it's bigger than that. It can help you think!

Learn Everything About Drawing in 10 Minutes

I didn't really understand what drawing was from a fundamental level and the scope of what there was to understand about it. This is a great quick vid explaining the key components.

Read 13 tweets
Jan 17
I borrowed over 60k in student loans for Art School pre-YouTube 💸

If I were starting today at 16 to prep for life in Animation Design, I'd tell myself to binge these channels for FREE high-quality art education:
Marc Brunet (Art School)
youtube.com/@YTartschool

The Futur Academy (Design)
youtube.com/@TheFuturAcade…

Trojan Horse Was a Unicorn (Insight)
youtube.com/@TrojanHorseWa…

Gobelins (Animation School)
youtube.com/@gobelins

BaM Animation (Industry Pros)
youtube.com/@BaMAnimation
Proko (Drawing)
youtube.com/@ProkoTV

Cajun Koi Academy (Study Techniques)
youtube.com/@CajunKoiAcade…

Catsuka (Animation)
youtube.com/@CatsukaDotCom

Cinema Therapy (Film Therapy)
youtube.com/@CinemaTherapy…

Tiago Forte (Creative Process)
youtube.com/@TiagoForte
Read 13 tweets
Jan 17
Changin it up today with a visdev 🧵 thread with keyframes I helped paint for #TransformersEarthspark

First up is the contact sheet with some of the first pieces of artwork done for the show, close ups below: Image
These were the first paintings I did of the Malto Compound at different times of day.

We were aiming for Amblin/Spielberg aesthetic, especially during nighttime.

Fun Fact: I based the color of the house from my childhood home 👶 Malto House - DayMalto House - FogMalto House - Night
The kitchen was another important spot to highlight, especially with the Filipino Dad cooking up some delicious homecooked meals: Pancit (Noodles) and Lumpia (Eggrolls).

Then we've got some shots of the little town of Witwicky. Malto KitchenWitwicky Town BlockEstablish Witwicky
Read 6 tweets
Jan 16
Here's another background art 🧵 thread from the #RiseoftheTMNTMovie archives 🧵:

Starting off with the color key I did for the Central Room of the new Turtle’s Lair.

Fun Fact: We wanted the color Green to represent safety and protection Image
Here are some hookup shots:

There's one shot where Raph/Donnie/Mikey are shrouded in the light, and Leo walks off alone outside of their 'cone of safety'.

Designing color themes was always funner when we could pinpoint the story elements to represent throughout the show. ImageImageImage
And here we have a quick key of Donnie's Lab before the alarms go off and some hookups for after:

There's always a concern of tracking colors through locations, so we had to make sure that each area has distinct color profiles, especially when you're cutting between storylines. ImageImageImageImage
Read 6 tweets

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