How drawing helps you think | Ralph Ammer | TEDxTUM
This one could have saved me from always trying to make something nice to look at. Drawing isn't just about pretty pictures, it's bigger than that. It can help you think!
Learn Everything About Drawing in 10 Minutes
I didn't really understand what drawing was from a fundamental level and the scope of what there was to understand about it. This is a great quick vid explaining the key components.
LEARN TO DRAW IN 30 DAYS! (exercises + schedule)
I could have spent a summer break doing this to start a drawing habit and gain a new understanding of the skill every day.
Introduction to Perspective Drawing -- 1994 Chalkboard Lectures with Marshall Vandruff
Perspective was just too confusing to grasp as a kid, but this lecture really simplifies what you need to know and how to think it through.
6 Steps to Draw Anything
I'd spent countless hours to trying to copy comics, cartoons, and anime, but didn't realize that they were all built on the same building blocks like legos. This vid would have unlocked a sort of x-ray vision for the world.
How to Draw like Kim Jung Gi
I didn't understand what it took to be able to make things up from imagination. It requires a huge mental library! If only I knew that drawing was like downloading things into your brain to use for later...
Iterative Drawing - The Fastest Way to Improve
I didn't understand how to practice or get better. I just thought, keep drawing, and hopefully, it'll look better than last time. But this would have given me a solid process to follow! Deliberate practice.
Drawing WITHOUT Imagination - When You Can't Visualize ANYTHING
When you close your eyes and try picture something and nothing comes up, what do you do? I'd have ideas, but wasn't sure where to start. This one gives you that starting point.
ELEMENTS OF CHARACTER: Gesture, Forms, and Animation
My characters were always stiff. Always in static poses. No action, no flow. This one could have shown me where to begin to breathe some life into my drawings.
Do you need to draw EVERY day? - Work fast and focused.
As a kid I was drowning myself in video games. I'd be pretty damn good too. If I only I put that effort into my art, I'd have been so much further ahead. This is a good talk on focus!
Anyway hope that was tasty and gives you some fuel to make something cool.
P.S. Here's how you can help me out: 1. Follow me @nowayjermaine for more on Animation Design process 2. RT the tweet below to share this thread with your peeps
Changin it up today with a visdev 🧵 thread with keyframes I helped paint for #TransformersEarthspark
First up is the contact sheet with some of the first pieces of artwork done for the show, close ups below:
These were the first paintings I did of the Malto Compound at different times of day.
We were aiming for Amblin/Spielberg aesthetic, especially during nighttime.
Fun Fact: I based the color of the house from my childhood home 👶
The kitchen was another important spot to highlight, especially with the Filipino Dad cooking up some delicious homecooked meals: Pancit (Noodles) and Lumpia (Eggrolls).
Then we've got some shots of the little town of Witwicky.
Here's another background art 🧵 thread from the #RiseoftheTMNTMovie archives 🧵:
Starting off with the color key I did for the Central Room of the new Turtle’s Lair.
Fun Fact: We wanted the color Green to represent safety and protection
Here are some hookup shots:
There's one shot where Raph/Donnie/Mikey are shrouded in the light, and Leo walks off alone outside of their 'cone of safety'.
Designing color themes was always funner when we could pinpoint the story elements to represent throughout the show.
And here we have a quick key of Donnie's Lab before the alarms go off and some hookups for after:
There's always a concern of tracking colors through locations, so we had to make sure that each area has distinct color profiles, especially when you're cutting between storylines.