@designcoursecom@midjourney_ai@rive_app Gary shows you how to generate the image with @midjourney_ai and add a mesh in Rive. It looks complex but it's easy! If you've used a pen tool before then you'll feel right at home.
@designcoursecom@midjourney_ai@rive_app Then he shows you how to add bones… these are the parts you'll want to animate. They act as simple control points to help you create natural-looking motion.
- If you select the asset in the Assets panel, you can set its compression to WebP. That'll make it really small while still keeping the PNG transparency.
- You can turn on the Weight tool when connecting your vertices to bones.
@designcoursecom@midjourney_ai@rive_app The weight tool replaces your vertices with pie graphs showing how much each vertex is connected to a bone (matching colors).
You can then click and drag to change the influence of a bone (select vertex on the stage and bone to influence in the Inspector on the right).
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